*Fix critter AI.

*Some AI structure change.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-28 20:16:11 -06:00
parent 3a229014dc
commit 30c5bff102
21 changed files with 97 additions and 53 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ class TRINITY_DLL_DECL ReactorAI : public CreatureAI
{
public:
ReactorAI(Creature &c) : i_creature(c), i_victimGuid(0) {}
ReactorAI(Creature *c) : i_creature(*c), i_victimGuid(0) {}
void MoveInLineOfSight(Unit *);
void AttackStart(Unit *);