*Fix build. Remove files merged from TC1 which are no longer needed.
--HG-- branch : trunk
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@@ -1371,7 +1371,7 @@ struct SpellEntry
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int32 EquippedItemInventoryTypeMask; // 67 m_equippedItemInvTypes (mask)
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uint32 Effect[MAX_SPELL_EFFECTS]; // 68-70 m_effect
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int32 EffectDieSides[MAX_SPELL_EFFECTS]; // 71-73 m_effectDieSides
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uint32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice
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int32 EffectBaseDice[MAX_SPELL_EFFECTS]; // 74-76 m_effectBaseDice
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float EffectDicePerLevel[MAX_SPELL_EFFECTS]; // 77-79 m_effectDicePerLevel
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float EffectRealPointsPerLevel[MAX_SPELL_EFFECTS]; // 80-82 m_effectRealPointsPerLevel
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int32 EffectBasePoints[MAX_SPELL_EFFECTS]; // 83-85 m_effectBasePoints (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints)
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