*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIALIZE_IMAGES)
*Handle CMSG_GET_MIRRORIMAGE_DATA opcode. *Save Minions follow angle to allow themmoving in a formation *Improvements in SpellAI: correctly evade and select attack target for creatures without threat list *Use SpellAI instead of PetAI for not controllable guardians *Only guardians with SUMMON_TYPE_PET are controllable now *Add script and template data for Mirror Image. *Thanks to Drahy for help. --HG-- branch : trunk
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@@ -711,6 +711,7 @@ class TRINITY_DLL_SPEC WorldSession
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void HandleCalendarGetNumPending(WorldPacket& recv_data);
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void HandleSpellClick(WorldPacket& recv_data);
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void HandleMirrrorImageDataRequest( WorldPacket & recv_data );
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void HandleAlterAppearance(WorldPacket& recv_data);
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void HandleRemoveGlyph(WorldPacket& recv_data);
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void HandleCharCustomize(WorldPacket& recv_data);
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