Core: Removed all double (and more) empty lines
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@@ -601,7 +601,6 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data)
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sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid);
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}
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void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
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@@ -622,7 +621,6 @@ void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data)
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bg->AddPlayerToResurrectQueue(guid, _player->GetGUID());
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}
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void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data)
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA");
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@@ -1658,7 +1658,6 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket & recv_data)
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uint64 guid; // guid - unused
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recv_data.readPackGUID(guid);
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recv_data.read_skip<uint32>(); // unk
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MovementInfo movementInfo;
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