Core: Removed all double (and more) empty lines
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@@ -1234,7 +1234,6 @@ struct MapDifficultyEntry
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//char* difficultyString; // 22
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};
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struct MovieEntry
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{
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uint32 Id; // 0 index
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@@ -1680,7 +1679,6 @@ struct StableSlotPricesEntry
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uint32 Price;
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};
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struct SummonPropertiesEntry
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{
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uint32 Id; // 0
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@@ -1691,7 +1689,6 @@ struct SummonPropertiesEntry
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uint32 Flags; // 5
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};
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#define MAX_TALENT_RANK 5
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#define MAX_PET_TALENT_RANK 3 // use in calculations, expected <= MAX_TALENT_RANK
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#define MAX_TALENT_TABS 3
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