Core: Removed all double (and more) empty lines
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@@ -89,7 +89,6 @@ namespace VMAP
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bool result;
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};
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//=========================================================
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std::string StaticMapTree::getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY)
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@@ -56,7 +56,6 @@ namespace VMAP
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// temp?
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const G3D::AABox& getBounds() const { return iBound; }
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static bool readFromFile(FILE *rf, ModelSpawn &spawn);
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static bool writeToFile(FILE *rw, const ModelSpawn &spawn);
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};
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@@ -28,7 +28,6 @@ template<> struct BoundsTrait<VMAP::GroupModel>
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static void getBounds(const VMAP::GroupModel& obj, G3D::AABox& out) { out = obj.GetBound(); }
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};
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namespace VMAP
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{
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bool IntersectTriangle(const MeshTriangle &tri, std::vector<Vector3>::const_iterator points, const G3D::Ray &ray, float &distance)
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