Core/Arenas: Remove both positive and negative auras only at arena join
Closes #2000
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@@ -920,7 +920,6 @@ void Battleground::RemovePlayerAtLeave(const uint64& guid, bool Transport, bool
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// if arena, remove the specific arena auras
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if (isArena())
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{
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plr->RemoveArenaAuras(true); // removes debuffs / dots etc., we don't want the player to die after porting out
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bgTypeId=BATTLEGROUND_AA; // set the bg type to all arenas (it will be used for queue refreshing)
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// unsummon current and summon old pet if there was one and there isn't a current pet
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