Core/Spells: Use ShapeshiftForm model IDs from DBC instead of as hardcoded values - fix by Kaelima

(Some shapeshifts need overrides due to missing DBC data, and needs hardcoding - already handled)
Closes issue 4832.

--HG--
branch : trunk
This commit is contained in:
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2010-11-17 18:15:49 +01:00
parent 4fb572015a
commit 2e68705e22
4 changed files with 28 additions and 41 deletions
@@ -2942,6 +2942,7 @@ void AuraEffect::HandleAuraModShapeshift(AuraApplication const * aurApp, uint8 m
uint32 modelid = 0;
Powers PowerType = POWER_MANA;
ShapeshiftForm form = ShapeshiftForm(GetMiscValue());
switch(form)
{
case FORM_CAT: