*Allow ItemExpire events to be scripted.
*Add .debug itemexpire command *Add script for Disgusting Jar and Mysterious Egg - original patch by Elron. --HG-- branch : trunk
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@@ -10603,7 +10603,7 @@ Item* Player::_StoreItem( uint16 pos, Item *pItem, uint32 count, bool clone, boo
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uint8 bag = pos >> 8;
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uint8 slot = pos & 255;
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sLog.outDebug( "STORAGE: StoreItem bag = %u, slot = %u, item = %u, count = %u", bag, slot, pItem->GetEntry(), count);
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sLog.outDebug( "STORAGE: StoreItem bag = %u, slot = %u, item = %u, count = %u, guid = %u", bag, slot, pItem->GetEntry(), count, pItem->GetGUIDLow());
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Item *pItem2 = GetItemByPos( bag, slot );
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