Code style (game + scripts only):

"while(" --> "while ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:13:19 +02:00
parent 182e9a20b1
commit 2e127f7a30
74 changed files with 230 additions and 230 deletions
+2 -2
View File
@@ -110,7 +110,7 @@ void MapManager::LoadTransports()
//t->GetMap()->Add<GameObject>((GameObject *)t);
++count;
} while(result->NextRow());
} while (result->NextRow());
sLog.outString();
sLog.outString( ">> Loaded %u transports", count );
@@ -128,7 +128,7 @@ void MapManager::LoadTransports()
std::string name = fields[2].GetCppString();
sLog.outErrorDb("Transport %u '%s' have record (GUID: %u) in `gameobject`. Transports DON'T must have any records in `gameobject` or its behavior will be unpredictable/bugged.",entry,name.c_str(),guid);
}
while(result->NextRow());
while (result->NextRow());
}
}