* Nope not yet

--HG--
branch : trunk
This commit is contained in:
Brian
2010-06-07 09:23:19 -06:00
parent 2435b4152d
commit 2e0f8fb6e5
15 changed files with 31 additions and 31 deletions
+2 -2
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@@ -22,8 +22,8 @@
#define __BATTLEGROUND_H #define __BATTLEGROUND_H
#include "Common.h" #include "Common.h"
#include "SharedDefines.h" #include "Miscellaneous/SharedDefines.h"
#include "DBCEnums.h" #include "DataStores/DBCEnums.h"
class Creature; class Creature;
class GameObject; class GameObject;
+1 -1
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@@ -22,7 +22,7 @@
#define _HOSTILEREFMANAGER #define _HOSTILEREFMANAGER
#include "Common.h" #include "Common.h"
#include "Utilities/LinkedReference/RefManager.h" #include "Dynamic/LinkedReference/RefManager.h"
class Unit; class Unit;
class ThreatManager; class ThreatManager;
+3 -3
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@@ -22,9 +22,9 @@
#define _THREATMANAGER #define _THREATMANAGER
#include "Common.h" #include "Common.h"
#include "SharedDefines.h" #include "Miscellaneous/SharedDefines.h"
#include "Utilities/LinkedReference/Reference.h" #include "Dynamic/LinkedReference/Reference.h"
#include "UnitEvents.h" #include "Combat/UnitEvents.h"
#include <list> #include <list>
+2 -2
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@@ -23,11 +23,11 @@
#include "Common.h" #include "Common.h"
#include "Unit.h" #include "Unit.h"
#include "UpdateMask.h" #include "Updates/UpdateMask.h"
#include "ItemPrototype.h" #include "ItemPrototype.h"
#include "LootMgr.h" #include "LootMgr.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
#include "Cell.h" #include "Grids/Cells/Cell.h"
#include <list> #include <list>
@@ -22,7 +22,7 @@
#define __UPDATEMASK_H #define __UPDATEMASK_H
#include "UpdateFields.h" #include "UpdateFields.h"
#include "Errors.h" #include "Debugging/Errors.h"
class UpdateMask class UpdateMask
{ {
+5 -5
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@@ -27,11 +27,11 @@
#include "Item.h" #include "Item.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
#include "NPCHandler.h" #include "Server/Protocol/Handlers/NPCHandler.h"
#include "QuestDef.h" #include "Quests/QuestDef.h"
#include "Group.h" #include "Groups/Group.h"
#include "Bag.h" #include "Item/Container/Bag.h"
#include "WorldSession.h" #include "Server/WorldSession.h"
#include "Pet.h" #include "Pet.h"
#include "MapReference.h" #include "MapReference.h"
#include "Util.h" // for Tokens typedef #include "Util.h" // for Tokens typedef
+6 -6
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@@ -25,12 +25,12 @@
#include "Object.h" #include "Object.h"
#include "Server/Protocol/Opcodes.h" #include "Server/Protocol/Opcodes.h"
#include "SpellAuraDefines.h" #include "SpellAuraDefines.h"
#include "UpdateFields.h" #include "Updates/UpdateFields.h"
#include "SharedDefines.h" #include "Miscellaneous/SharedDefines.h"
#include "ThreatManager.h" #include "Combat/ThreatManager.h"
#include "HostileRefManager.h" #include "Combat/HostileRefManager.h"
#include "FollowerReference.h" #include "Movement/FollowerReference.h"
#include "FollowerRefManager.h" #include "Movement/FollowerRefManager.h"
#include "Utilities/EventProcessor.h" #include "Utilities/EventProcessor.h"
#include "MotionMaster.h" #include "MotionMaster.h"
#include "DBCStructure.h" #include "DBCStructure.h"
+1 -1
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@@ -21,7 +21,7 @@
#ifndef _GROUPREFMANAGER #ifndef _GROUPREFMANAGER
#define _GROUPREFMANAGER #define _GROUPREFMANAGER
#include "Utilities/LinkedReference/RefManager.h" #include "Dynamic/LinkedReference/RefManager.h"
class Group; class Group;
class Player; class Player;
+1 -1
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@@ -21,7 +21,7 @@
#ifndef _GROUPREFERENCE_H #ifndef _GROUPREFERENCE_H
#define _GROUPREFERENCE_H #define _GROUPREFERENCE_H
#include "Utilities/LinkedReference/Reference.h" #include "Dynamic/LinkedReference/Reference.h"
class Group; class Group;
class Player; class Player;
+4 -4
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@@ -22,10 +22,10 @@
#define TRINITY_LOOTMGR_H #define TRINITY_LOOTMGR_H
#include "ItemEnchantmentMgr.h" #include "ItemEnchantmentMgr.h"
#include "ByteBuffer.h" #include "Packets/ByteBuffer.h"
#include "Utilities/LinkedReference/RefManager.h" #include "Dynamic/LinkedReference/RefManager.h"
#include "SharedDefines.h" #include "Miscellaneous/SharedDefines.h"
#include "ConditionMgr.h" #include "Conditions/ConditionMgr.h"
#include <map> #include <map>
#include <vector> #include <vector>
@@ -21,7 +21,7 @@
#ifndef _FOLLOWERREFMANAGER #ifndef _FOLLOWERREFMANAGER
#define _FOLLOWERREFMANAGER #define _FOLLOWERREFMANAGER
#include "Utilities/LinkedReference/RefManager.h" #include "Dynamic/LinkedReference/RefManager.h"
class Unit; class Unit;
class TargetedMovementGeneratorBase; class TargetedMovementGeneratorBase;
+1 -1
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@@ -21,7 +21,7 @@
#ifndef _FOLLOWERREFERENCE_H #ifndef _FOLLOWERREFERENCE_H
#define _FOLLOWERREFERENCE_H #define _FOLLOWERREFERENCE_H
#include "Utilities/LinkedReference/Reference.h" #include "Dynamic/LinkedReference/Reference.h"
class TargetedMovementGeneratorBase; class TargetedMovementGeneratorBase;
class Unit; class Unit;
+1 -1
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@@ -23,7 +23,7 @@
#include "Common.h" #include "Common.h"
#include <vector> #include <vector>
#include "SharedDefines.h" #include "Miscellaneous/SharedDefines.h"
#include "Object.h" #include "Object.h"
class MovementGenerator; class MovementGenerator;
+1 -1
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@@ -21,7 +21,7 @@
#ifndef TRINITYCORE_QUEST_H #ifndef TRINITYCORE_QUEST_H
#define TRINITYCORE_QUEST_H #define TRINITYCORE_QUEST_H
#include "Platform/Define.h" #include "Define.h"
#include "Database/DatabaseEnv.h" #include "Database/DatabaseEnv.h"
#include <string> #include <string>
+1 -1
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@@ -21,7 +21,7 @@
#ifndef __EVENTPROCESSOR_H #ifndef __EVENTPROCESSOR_H
#define __EVENTPROCESSOR_H #define __EVENTPROCESSOR_H
#include "Platform/Define.h" #include "Define.h"
#include<map> #include<map>