*Add some procflags- by Darkshines.
*Add new spell_coefficient data-by cccyril and Sephiroth1983 --HG-- branch : trunk
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@@ -8705,8 +8705,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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spellProto->Id == 33778 || spellProto->Id == 379 ||
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spellProto->Id == 38395 || spellProto->Id == 40972 ||
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spellProto->Id == 22845 || spellProto->Id == 33504 ||
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spellProto->Id == 34299 || spellProto->Id == 27813 ||
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spellProto->Id == 27817 || spellProto->Id == 27818)
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spellProto->Id == 34299)
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return healamount;
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// Healing Done
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