Core/Auras: Properly fix SPELL_AURA_DAMAGE_SHIELD

This commit is contained in:
tobmaps
2011-05-13 19:43:32 +07:00
parent 7fac55db66
commit 2d6912cd2e
4 changed files with 30 additions and 4 deletions
@@ -597,10 +597,20 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
case SPELL_AURA_DAMAGE_SHIELD:
if (!caster)
break;
// Thorns
if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags[0] & 0x100)
// 3.3% from sp bonus
DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.033f;
if (caster->GetTypeId() == TYPEID_PLAYER)
{
DoneActualBenefit += caster->SpellDamageBonus(GetBase()->GetUnitOwner(), GetSpellProto(), 0, SPELL_DIRECT_DAMAGE);
DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
amount += (int32)DoneActualBenefit;
// Thorns
if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags[0] & 0x100)
if (AuraEffect * aurEff = caster->GetAuraEffectOfRankedSpell(16836, 0))
AddPctN(amount, aurEff->GetAmount());
return amount;
}
break;
case SPELL_AURA_PERIODIC_DAMAGE:
if (!caster)