*Update to Trinity 878.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-17 13:42:41 -06:00
56 changed files with 3195 additions and 126 deletions
+5
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@@ -0,0 +1,5 @@
if(DO_SCRIPTS)
add_subdirectory(scripts)
else (DO_SCRIPTS)
add_subdirectory(interface)
endif(DO_SCRIPTS)
+19
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@@ -0,0 +1,19 @@
########### next target ###############
SET(trinityinterface_LIB_SRCS
ScriptMgr.cpp
ScriptMgr.h
config.h
system.cpp
Scripts/sc_default.cpp
Scripts/sc_defines.cpp
Scripts/sc_defines.h
)
add_library(trinityinterface STATIC ${trinityinterface_LIB_SRCS})
target_link_libraries(trinityinterface)
set_target_properties(trinityinterface PROPERTIES VERSION 4.2.0 SOVERSION 4)
install(TARGETS trinityinterface DESTINATION lib)
+2 -1
View File
@@ -276,7 +276,7 @@ InstanceData* CreateInstanceData(Map *map)
return tmpscript->GetInstanceData(map);
}
*/
void ScriptedAI::UpdateAI(const uint32)
{
//Check if we have a current target
@@ -319,3 +319,4 @@ void ScriptedAI::DoGoHome()
if( !m_creature->getVictim() && m_creature->isAlive() )
m_creature->GetMotionMaster()->MoveTargetedHome();
}
*/
+389
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@@ -0,0 +1,389 @@
########### next target ###############
SET(trinityscript_LIB_SRCS
ScriptMgr.cpp
ScriptMgr.h
include/precompiled.cpp
include/precompiled.h
include/sc_creature.cpp
include/sc_creature.h
include/sc_gossip.h
include/sc_instance.h
scripts/areatrigger/areatrigger_scripts.cpp
scripts/boss/boss_emeriss.cpp
scripts/boss/boss_lethon.cpp
scripts/boss/boss_taerar.cpp
scripts/boss/boss_ysondre.cpp
scripts/creature/mob_event_ai.cpp
scripts/creature/mob_event_ai.h
scripts/creature/mob_generic_creature.cpp
scripts/creature/simple_ai.cpp
scripts/creature/simple_ai.h
scripts/custom/custom_example.cpp
scripts/custom/custom_gossip_codebox.cpp
scripts/custom/test.cpp
scripts/go/go_scripts.cpp
scripts/guard/guard_ai.cpp
scripts/guard/guard_ai.h
scripts/guard/guards.cpp
scripts/item/item_scripts.cpp
scripts/item/item_test.cpp
scripts/npc/npc_escortAI.cpp
scripts/npc/npc_escortAI.h
scripts/npc/npc_innkeeper.cpp
scripts/npc/npc_professions.cpp
scripts/npc/npcs_special.cpp
scripts/zone/arathi_highlands/arathi_highlands.cpp
scripts/zone/alterac_mountains/alterac_mountains.cpp
scripts/zone/ashenvale_forest/ashenvale.cpp
scripts/zone/aunchindoun/auchenai_crypts/boss_exarch_maladaar.cpp
scripts/zone/aunchindoun/auchenai_crypts/boss_shirrak_the_dead_watcher.cpp
scripts/zone/aunchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
scripts/zone/aunchindoun/mana_tombs/boss_pandemonius.cpp
scripts/zone/aunchindoun/sethekk_halls/boss_darkweaver_syth.cpp
scripts/zone/aunchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
scripts/zone/aunchindoun/sethekk_halls/def_sethekk_halls.h
scripts/zone/aunchindoun/sethekk_halls/instance_sethekk_halls.cpp
scripts/zone/aunchindoun/shadow_labyrinth/boss_ambassador_hellmaw.cpp
scripts/zone/aunchindoun/shadow_labyrinth/boss_blackheart_the_inciter.cpp
scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp
scripts/zone/aunchindoun/shadow_labyrinth/boss_murmur.cpp
scripts/zone/aunchindoun/shadow_labyrinth/def_shadow_labyrinth.h
scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp
scripts/zone/azshara/azshara.cpp
scripts/zone/azshara/boss_azuregos.cpp
scripts/zone/azuremyst_isle/azuremyst_isle.cpp
scripts/zone/barrens/the_barrens.cpp
scripts/zone/black_temple/black_temple.cpp
scripts/zone/black_temple/boss_bloodboil.cpp
scripts/zone/black_temple/boss_illidan.cpp
scripts/zone/black_temple/boss_mother_shahraz.cpp
scripts/zone/black_temple/boss_reliquary_of_souls.cpp
scripts/zone/black_temple/boss_shade_of_akama.cpp
scripts/zone/black_temple/boss_supremus.cpp
scripts/zone/black_temple/boss_teron_gorefiend.cpp
scripts/zone/black_temple/boss_warlord_najentus.cpp
scripts/zone/black_temple/def_black_temple.h
scripts/zone/black_temple/illidari_council.cpp
scripts/zone/black_temple/instance_black_temple.cpp
scripts/zone/blackrock_depths/blackrock_depths.cpp
scripts/zone/blackrock_depths/instance_blackrock_depths.cpp
scripts/zone/blackrock_depths/def_blackrock_depths.h
scripts/zone/blackrock_depths/boss_ambassador_flamelash.cpp
scripts/zone/blackrock_depths/boss_angerrel.cpp
scripts/zone/blackrock_depths/boss_anubshiah.cpp
scripts/zone/blackrock_depths/boss_doomrel.cpp
scripts/zone/blackrock_depths/boss_doperel.cpp
scripts/zone/blackrock_depths/boss_emperor_dagran_thaurissan.cpp
scripts/zone/blackrock_depths/boss_general_angerforge.cpp
scripts/zone/blackrock_depths/boss_gloomrel.cpp
scripts/zone/blackrock_depths/boss_gorosh_the_dervish.cpp
scripts/zone/blackrock_depths/boss_grizzle.cpp
scripts/zone/blackrock_depths/boss_haterel.cpp
scripts/zone/blackrock_depths/boss_high_interrogator_gerstahn.cpp
scripts/zone/blackrock_depths/boss_magmus.cpp
scripts/zone/blackrock_depths/boss_moira_bronzebeard.cpp
scripts/zone/blackrock_depths/boss_seethrel.cpp
scripts/zone/blackrock_depths/boss_vilerel.cpp
scripts/zone/blackrock_spire/boss_drakkisath.cpp
scripts/zone/blackrock_spire/boss_gyth.cpp
scripts/zone/blackrock_spire/boss_halycon.cpp
scripts/zone/blackrock_spire/boss_highlord_omokk.cpp
scripts/zone/blackrock_spire/boss_mother_smolderweb.cpp
scripts/zone/blackrock_spire/boss_overlord_wyrmthalak.cpp
scripts/zone/blackrock_spire/boss_pyroguard_emberseer.cpp
scripts/zone/blackrock_spire/boss_quartermaster_zigris.cpp
scripts/zone/blackrock_spire/boss_rend_blackhand.cpp
scripts/zone/blackrock_spire/boss_shadow_hunter_voshgajin.cpp
scripts/zone/blackrock_spire/boss_the_beast.cpp
scripts/zone/blackrock_spire/boss_warmaster_voone.cpp
scripts/zone/blackwing_lair/boss_broodlord_lashlayer.cpp
scripts/zone/blackwing_lair/boss_chromaggus.cpp
scripts/zone/blackwing_lair/boss_ebonroc.cpp
scripts/zone/blackwing_lair/boss_firemaw.cpp
scripts/zone/blackwing_lair/boss_flamegor.cpp
scripts/zone/blackwing_lair/boss_nefarian.cpp
scripts/zone/blackwing_lair/boss_razorgore.cpp
scripts/zone/blackwing_lair/boss_vaelastrasz.cpp
scripts/zone/blackwing_lair/boss_victor_nefarius.cpp
scripts/zone/blackwing_lair/instance_blackwing_lair.cpp
scripts/zone/blades_edge_mountains/blades_edge_mountains.cpp
scripts/zone/blasted_lands/blasted_lands.cpp
scripts/zone/blasted_lands/boss_kruul.cpp
scripts/zone/bloodmyst_isle/bloodmyst_isle.cpp
scripts/zone/burning_steppes/burning_steppes.cpp
scripts/zone/caverns_of_time/dark_portal/def_dark_portal.h
scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp
scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp
scripts/zone/caverns_of_time/dark_portal/boss_aeonus.cpp
scripts/zone/caverns_of_time/dark_portal/boss_chrono_lord_deja.cpp
scripts/zone/caverns_of_time/dark_portal/boss_temporus.cpp
scripts/zone/caverns_of_time/hyjal/boss_archimonde.cpp
scripts/zone/caverns_of_time/hyjal/def_hyjal.h
scripts/zone/caverns_of_time/hyjal/hyjal.cpp
scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp
scripts/zone/caverns_of_time/hyjal/hyjalAI.h
scripts/zone/caverns_of_time/hyjal/instance_hyjal.cpp
scripts/zone/caverns_of_time/old_hillsbrad/boss_captain_skarloc.cpp
scripts/zone/caverns_of_time/old_hillsbrad/boss_epoch_hunter.cpp
scripts/zone/caverns_of_time/old_hillsbrad/boss_leutenant_drake.cpp
scripts/zone/caverns_of_time/old_hillsbrad/def_old_hillsbrad.h
scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp
scripts/zone/caverns_of_time/old_hillsbrad/old_hillsbrad.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp
scripts/zone/coilfang_resevoir/serpent_shrine/def_serpent_shrine.h
scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
scripts/zone/coilfang_resevoir/steam_vault/boss_hydromancer_thespia.cpp
scripts/zone/coilfang_resevoir/steam_vault/boss_mekgineer_steamrigger.cpp
scripts/zone/coilfang_resevoir/steam_vault/boss_warlord_kalithresh.cpp
scripts/zone/coilfang_resevoir/steam_vault/def_steam_vault.h
scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp
scripts/zone/darkshore/darkshore.cpp
scripts/zone/deadmines/def_deadmines.h
scripts/zone/deadmines/deadmines.cpp
scripts/zone/dun_morogh/dun_morogh.cpp
scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp
scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp
scripts/zone/elwynn_forest/elwynn_forest.cpp
scripts/zone/eversong_woods/eversong_woods.cpp
scripts/zone/felwood/felwood.cpp
scripts/zone/feralas/feralas.cpp
scripts/zone/ghostlands/ghostlands.cpp
scripts/zone/gruuls_lair/boss_gruul.cpp
scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp
scripts/zone/gruuls_lair/def_gruuls_lair.h
scripts/zone/gruuls_lair/instance_gruuls_lair.cpp
scripts/zone/hellfire_citadel/blood_furnace/boss_broggok.cpp
scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
scripts/zone/hellfire_citadel/blood_furnace/boss_the_maker.cpp
scripts/zone/hellfire_citadel/hellfire_ramparts/boss_omor_the_unscarred.cpp
scripts/zone/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
scripts/zone/hellfire_citadel/magtheridons_lair/boss_magtheridon.cpp
scripts/zone/hellfire_citadel/magtheridons_lair/def_magtheridons_lair.h
scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp
scripts/zone/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
scripts/zone/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
scripts/zone/hellfire_citadel/shattered_halls/def_shattered_halls.h
scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp
scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp
scripts/zone/hellfire_peninsula/boss_doomlord_kazzak.cpp
scripts/zone/hellfire_peninsula/hellfire_peninsula.cpp
scripts/zone/ironforge/ironforge.cpp
scripts/zone/isle_of_queldanas/isle_of_queldanas.cpp
scripts/zone/karazhan/boss_curator.cpp
scripts/zone/karazhan/boss_maiden_of_virtue.cpp
scripts/zone/karazhan/boss_midnight.cpp
scripts/zone/karazhan/boss_moroes.cpp
scripts/zone/karazhan/boss_netherspite.cpp
scripts/zone/karazhan/boss_nightbane.cpp
scripts/zone/karazhan/boss_prince_malchezaar.cpp
scripts/zone/karazhan/boss_shade_of_aran.cpp
scripts/zone/karazhan/boss_terestian_illhoof.cpp
scripts/zone/karazhan/bosses_opera.cpp
scripts/zone/karazhan/def_karazhan.h
scripts/zone/karazhan/instance_karazhan.cpp
scripts/zone/karazhan/karazhan.cpp
scripts/zone/loch_modan/loch_modan.cpp
scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp
scripts/zone/magisters_terrace/boss_priestess_delrissa.cpp
scripts/zone/magisters_terrace/boss_selin_fireheart.cpp
scripts/zone/magisters_terrace/boss_vexallus.cpp
scripts/zone/magisters_terrace/def_magisters_terrace.h
scripts/zone/magisters_terrace/instance_magisters_terrace.cpp
scripts/zone/maraudon/boss_celebras_the_cursed.cpp
scripts/zone/maraudon/boss_landslide.cpp
scripts/zone/maraudon/boss_noxxion.cpp
scripts/zone/maraudon/boss_princess_theradras.cpp
scripts/zone/molten_core/boss_baron_geddon.cpp
scripts/zone/molten_core/boss_garr.cpp
scripts/zone/molten_core/boss_gehennas.cpp
scripts/zone/molten_core/boss_golemagg.cpp
scripts/zone/molten_core/boss_lucifron.cpp
scripts/zone/molten_core/boss_magmadar.cpp
scripts/zone/molten_core/boss_majordomo_executus.cpp
scripts/zone/molten_core/boss_ragnaros.cpp
scripts/zone/molten_core/boss_shazzrah.cpp
scripts/zone/molten_core/boss_sulfuron_harbinger.cpp
scripts/zone/molten_core/def_molten_core.h
scripts/zone/molten_core/instance_molten_core.cpp
scripts/zone/molten_core/molten_core.cpp
scripts/zone/moonglade/moonglade.cpp
scripts/zone/mulgore/mulgore.cpp
scripts/zone/nagrand/nagrand.cpp
scripts/zone/naxxramas/boss_anubrekhan.cpp
scripts/zone/naxxramas/boss_faerlina.cpp
scripts/zone/naxxramas/boss_gluth.cpp
scripts/zone/naxxramas/boss_gothik.cpp
scripts/zone/naxxramas/boss_grobbulus.cpp
scripts/zone/naxxramas/boss_heigan.cpp
scripts/zone/naxxramas/boss_highlord_mograine.cpp
scripts/zone/naxxramas/boss_kelthuzad.cpp
scripts/zone/naxxramas/boss_four_horsemen.cpp
scripts/zone/naxxramas/boss_loatheb.cpp
scripts/zone/naxxramas/boss_maexxna.cpp
scripts/zone/naxxramas/boss_noth.cpp
scripts/zone/naxxramas/boss_patchwerk.cpp
scripts/zone/naxxramas/boss_razuvious.cpp
scripts/zone/naxxramas/boss_sapphiron.cpp
scripts/zone/naxxramas/boss_thaddius.cpp
scripts/zone/naxxramas/instance_naxxramas.cpp
scripts/zone/netherstorm/netherstorm.cpp
scripts/zone/onyxias_lair/boss_onyxia.cpp
scripts/zone/orgrimmar/orgrimmar.cpp
scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp
scripts/zone/razorfen_kraul/razorfen_kraul.cpp
scripts/zone/ruins_of_ahnqiraj/boss_ayamiss.cpp
scripts/zone/ruins_of_ahnqiraj/boss_buru.cpp
scripts/zone/ruins_of_ahnqiraj/boss_kurinnaxx.cpp
scripts/zone/ruins_of_ahnqiraj/boss_moam.cpp
scripts/zone/ruins_of_ahnqiraj/boss_ossirian.cpp
scripts/zone/ruins_of_ahnqiraj/boss_rajaxx.cpp
scripts/zone/ruins_of_ahnqiraj/instance_ruins_of_ahnqiraj.cpp
scripts/zone/scarlet_monastery/boss_arcanist_doan.cpp
scripts/zone/scarlet_monastery/boss_azshir_the_sleepless.cpp
scripts/zone/scarlet_monastery/boss_bloodmage_thalnos.cpp
scripts/zone/scarlet_monastery/boss_herod.cpp
scripts/zone/scarlet_monastery/boss_high_inquisitor_fairbanks.cpp
scripts/zone/scarlet_monastery/boss_houndmaster_loksey.cpp
scripts/zone/scarlet_monastery/boss_interrogator_vishas.cpp
scripts/zone/scarlet_monastery/boss_scorn.cpp
scripts/zone/scarlet_monastery/boss_headless_horseman.cpp
scripts/zone/scarlet_monastery/boss_mograine_and_whitemane.cpp
scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp
scripts/zone/scarlet_monastery/def_scarlet_monastery.h
scripts/zone/scholomance/boss_darkmaster_gandling.cpp
scripts/zone/scholomance/boss_death_knight_darkreaver.cpp
scripts/zone/scholomance/boss_doctor_theolen_krastinov.cpp
scripts/zone/scholomance/boss_illucia_barov.cpp
scripts/zone/scholomance/boss_instructor_malicia.cpp
scripts/zone/scholomance/boss_jandice_barov.cpp
scripts/zone/scholomance/boss_kormok.cpp
scripts/zone/scholomance/boss_lord_alexei_barov.cpp
scripts/zone/scholomance/boss_lorekeeper_polkelt.cpp
scripts/zone/scholomance/boss_ras_frostwhisper.cpp
scripts/zone/scholomance/boss_the_ravenian.cpp
scripts/zone/scholomance/boss_vectus.cpp
scripts/zone/scholomance/def_scholomance.h
scripts/zone/scholomance/instance_scholomance.cpp
scripts/zone/searing_gorge/searing_gorge.cpp
scripts/zone/shadowfang_keep/def_shadowfang_keep.h
scripts/zone/shadowfang_keep/instance_shadowfang_keep.cpp
scripts/zone/shadowfang_keep/shadowfang_keep.cpp
scripts/zone/shadowmoon_valley/boss_doomwalker.cpp
scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
scripts/zone/shattrath/shattrath_city.cpp
scripts/zone/silithus/silithus.cpp
scripts/zone/silvermoon/silvermoon_city.cpp
scripts/zone/silverpine_forest/silverpine_forest.cpp
scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp
scripts/zone/stormwind/stormwind_city.cpp
scripts/zone/stranglethorn_vale/stranglethorn_vale.cpp
scripts/zone/stratholme/boss_baron_rivendare.cpp
scripts/zone/stratholme/boss_baroness_anastari.cpp
scripts/zone/stratholme/boss_cannon_master_willey.cpp
scripts/zone/stratholme/boss_dathrohan_balnazzar.cpp
scripts/zone/stratholme/boss_magistrate_barthilas.cpp
scripts/zone/stratholme/boss_maleki_the_pallid.cpp
scripts/zone/stratholme/boss_nerubenkan.cpp
scripts/zone/stratholme/boss_order_of_silver_hand.cpp
scripts/zone/stratholme/boss_postmaster_malown.cpp
scripts/zone/stratholme/boss_ramstein_the_gorger.cpp
scripts/zone/stratholme/boss_timmy_the_cruel.cpp
scripts/zone/stratholme/def_stratholme.h
scripts/zone/stratholme/instance_stratholme.cpp
scripts/zone/stratholme/stratholme.cpp
scripts/zone/sunwell_plateau/boss_eredar_twins.cpp
scripts/zone/sunwell_plateau/boss_felmyst.cpp
scripts/zone/sunwell_plateau/boss_brutallus.cpp
scripts/zone/sunwell_plateau/boss_kalecgos.cpp
scripts/zone/sunwell_plateau/def_sunwell_plateau.h
scripts/zone/sunwell_plateau/instance_sunwell_plateau.cpp
scripts/zone/tanaris/tanaris.cpp
scripts/zone/tempest_keep/arcatraz/arcatraz.cpp
scripts/zone/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
scripts/zone/tempest_keep/arcatraz/def_arcatraz.h
scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp
scripts/zone/tempest_keep/botanica/boss_high_botanist_freywinn.cpp
scripts/zone/tempest_keep/botanica/boss_laj.cpp
scripts/zone/tempest_keep/botanica/boss_warp_splinter.cpp
scripts/zone/tempest_keep/the_eye/boss_alar.cpp
scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp
scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp
scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp
scripts/zone/tempest_keep/the_eye/def_the_eye.h
scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp
scripts/zone/tempest_keep/the_eye/the_eye.cpp
scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_gyrokill.cpp
scripts/zone/tempest_keep/the_mechanar/boss_gatewatcher_ironhand.cpp
scripts/zone/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
scripts/zone/tempest_keep/the_mechanar/def_mechanar.h
scripts/zone/tempest_keep/the_mechanar/instance_mechanar.cpp
scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp
scripts/zone/temple_of_ahnqiraj/boss_cthun.cpp
scripts/zone/temple_of_ahnqiraj/boss_fankriss.cpp
scripts/zone/temple_of_ahnqiraj/boss_huhuran.cpp
scripts/zone/temple_of_ahnqiraj/boss_ouro.cpp
scripts/zone/temple_of_ahnqiraj/boss_sartura.cpp
scripts/zone/temple_of_ahnqiraj/boss_skeram.cpp
scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp
scripts/zone/temple_of_ahnqiraj/boss_viscidus.cpp
scripts/zone/temple_of_ahnqiraj/def_temple_of_ahnqiraj.h
scripts/zone/temple_of_ahnqiraj/instance_temple_of_ahnqiraj.cpp
scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp
scripts/zone/terokkar_forest/terokkar_forest.cpp
scripts/zone/thunder_bluff/thunder_bluff.cpp
scripts/zone/tirisfal_glades/tirisfal_glades.cpp
scripts/zone/thousand_needles/thousand_needles.cpp
scripts/zone/uldaman/boss_archaedas.cpp
scripts/zone/uldaman/instance_uldaman.cpp
scripts/zone/uldaman/boss_ironaya.cpp
scripts/zone/uldaman/uldaman.cpp
scripts/zone/undercity/undercity.cpp
scripts/zone/wailing_caverns/instance_wailing_caverns.cpp
scripts/zone/western_plaguelands/western_plaguelands.cpp
scripts/zone/westfall/westfall.cpp
scripts/zone/winterspring/winterspring.cpp
scripts/zone/zangarmarsh/zangarmarsh.cpp
scripts/zone/zulaman/boss_akilzon.cpp
scripts/zone/zulaman/boss_halazzi.cpp
scripts/zone/zulaman/boss_hexlord.cpp
scripts/zone/zulaman/boss_janalai.cpp
scripts/zone/zulaman/boss_nalorakk.cpp
scripts/zone/zulaman/boss_zuljin.cpp
scripts/zone/zulaman/def_zulaman.h
scripts/zone/zulaman/instance_zulaman.cpp
scripts/zone/zulaman/zulaman.cpp
scripts/zone/zulfarrak/zulfarrak.cpp
scripts/zone/zulgurub/boss_arlokk.cpp
scripts/zone/zulgurub/boss_gahzranka.cpp
scripts/zone/zulgurub/boss_grilek.cpp
scripts/zone/zulgurub/boss_hakkar.cpp
scripts/zone/zulgurub/boss_hazzarah.cpp
scripts/zone/zulgurub/boss_jeklik.cpp
scripts/zone/zulgurub/boss_jindo.cpp
scripts/zone/zulgurub/boss_mandokir.cpp
scripts/zone/zulgurub/boss_marli.cpp
scripts/zone/zulgurub/boss_renataki.cpp
scripts/zone/zulgurub/boss_thekal.cpp
scripts/zone/zulgurub/boss_venoxis.cpp
scripts/zone/zulgurub/boss_wushoolay.cpp
scripts/zone/zulgurub/def_zulgurub.h
scripts/zone/zulgurub/instance_zulgurub.cpp
system.cpp
)
add_library(trinityscript STATIC ${trinityscript_LIB_SRCS})
target_link_libraries(trinityscript)
set_target_properties(trinityscript PROPERTIES VERSION 4.2.0 SOVERSION 4)
install(TARGETS trinityscript DESTINATION lib)
@@ -131,12 +131,79 @@ bool QuestComplete_npc_chicken_cluck(Player *player, Creature *_Creature, const
## npc_dancing_flames
######*/
bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *_Creature, uint32 emote )
{
if( emote == TEXTEMOTE_DANCE )
_Creature->CastSpell(player,47057,false);
#define SPELL_BRAZIER 45423
#define SPELL_SEDUCTION 47057
#define SPELL_FIERY_AURA 45427
return true;
struct TRINITY_DLL_DECL npc_dancing_flamesAI : public ScriptedAI
{
npc_dancing_flamesAI(Creature *c) : ScriptedAI(c) {Reset();}
bool active;
uint32 can_iteract;
void Reset()
{
active = true;
can_iteract = 3500;
DoCast(m_creature,SPELL_BRAZIER,true);
DoCast(m_creature,SPELL_FIERY_AURA,false);
float x, y, z;
m_creature->GetPosition(x,y,z);
m_creature->Relocate(x,y,z + 0.94f);
m_creature->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT | MOVEMENTFLAG_LEVITATING);
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_DANCE);
WorldPacket data; //send update position to client
m_creature->BuildHeartBeatMsg(&data);
m_creature->SendMessageToSet(&data,true);
}
void UpdateAI(const uint32 diff)
{
if (!active)
{
if(can_iteract <= diff){
active = true;
can_iteract = 3500;
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_DANCE);
}else can_iteract -= diff;
}
}
void Aggro(Unit* who){}
};
CreatureAI* GetAI_npc_dancing_flames(Creature *_Creature)
{
return new npc_dancing_flamesAI(_Creature);
}
bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *flame, uint32 emote )
{
if ( ((npc_dancing_flamesAI*)flame->AI())->active &&
flame->IsWithinLOS(player->GetPositionX(),player->GetPositionY(),player->GetPositionZ()) && flame->IsWithinDistInMap(player,30.0f))
{
flame->SetInFront(player);
((npc_dancing_flamesAI*)flame->AI())->active = false;
WorldPacket data;
flame->BuildHeartBeatMsg(&data);
flame->SendMessageToSet(&data,true);
switch(emote)
{
case TEXTEMOTE_KISS: flame->HandleEmoteCommand(EMOTE_ONESHOT_SHY); break;
case TEXTEMOTE_WAVE: flame->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break;
case TEXTEMOTE_BOW: flame->HandleEmoteCommand(EMOTE_ONESHOT_BOW); break;
case TEXTEMOTE_JOKE: flame->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); break;
case TEXTEMOTE_DANCE:
{
if (!player->HasAura(SPELL_SEDUCTION,0))
flame->CastSpell(player,SPELL_SEDUCTION,true);
}
break;
}
}
return true;
}
/*######
@@ -940,6 +1007,7 @@ void AddSC_npcs_special()
newscript = new Script;
newscript->Name="npc_dancing_flames";
newscript->GetAI = &GetAI_npc_dancing_flames;
newscript->pReceiveEmote = &ReceiveEmote_npc_dancing_flames;
newscript->RegisterSelf();
@@ -23,7 +23,7 @@ EndScriptData */
#include "precompiled.h"
#define SPELL_INHABITMAGIC 32264
#define SPELL_INHIBITMAGIC 32264
#define SPELL_ATTRACTMAGIC 32265
#define N_SPELL_CARNIVOROUSBITE 36383
#define H_SPELL_CARNIVOROUSBITE 39382
@@ -44,7 +44,7 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
Reset();
}
uint32 Inhabitmagic_Timer;
uint32 Inhibitmagic_Timer;
uint32 Attractmagic_Timer;
uint32 Carnivorousbite_Timer;
uint32 FocusFire_Timer;
@@ -53,7 +53,7 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
void Reset()
{
Inhabitmagic_Timer = 3000;
Inhibitmagic_Timer = 0;
Attractmagic_Timer = 28000;
Carnivorousbite_Timer = 10000;
FocusFire_Timer = 17000;
@@ -79,22 +79,38 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
//Inhibitmagic_Timer
if (Inhibitmagic_Timer < diff)
{
float dist;
Map *map = m_creature->GetMap();
Map::PlayerList const &PlayerList = map->GetPlayers();
for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
if (i_pl->isAlive() && (dist = i_pl->GetDistance(m_creature)) < 45)
{
i_pl->RemoveAurasDueToSpell(SPELL_INHIBITMAGIC);
m_creature->AddAura(SPELL_INHIBITMAGIC, i_pl);
if(dist < 35)
m_creature->AddAura(SPELL_INHIBITMAGIC, i_pl);
if(dist < 25)
m_creature->AddAura(SPELL_INHIBITMAGIC, i_pl);
if(dist < 15)
m_creature->AddAura(SPELL_INHIBITMAGIC, i_pl);
}
Inhibitmagic_Timer = 3000+(rand()%1000);
}else Inhibitmagic_Timer -= diff;
//Return since we have no target
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )
return;
//Inhabitmagic_Timer
if (Inhabitmagic_Timer < diff)
{
DoCast(m_creature,SPELL_INHABITMAGIC);
Inhabitmagic_Timer = 2000+(rand()%2000);
}else Inhabitmagic_Timer -= diff;
//Attractmagic_Timer
if (Attractmagic_Timer < diff)
{
DoCast(m_creature,SPELL_ATTRACTMAGIC);
Attractmagic_Timer = 30000;
Carnivorousbite_Timer = 1500;
}else Attractmagic_Timer -= diff;
//Carnivorousbite_Timer
@@ -108,20 +124,20 @@ struct TRINITY_DLL_DECL boss_shirrak_the_dead_watcherAI : public ScriptedAI
if (FocusFire_Timer < diff)
{
// Summon Focus Fire & Emote
Unit *target = SelectUnit(SELECT_TARGET_RANDOM,0);
if (target && target->GetTypeId() == TYPEID_PLAYER)
Unit *target = SelectUnit(SELECT_TARGET_RANDOM,1);
if (target && target->GetTypeId() == TYPEID_PLAYER && target->isAlive())
{
focusedTarget = target;
m_creature->SummonCreature(ENTRY_FOCUS_FIRE,target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,5500);
// Emote
std::string *emote = new std::string("focuses his energy on ");
std::string *emote = new std::string("focuses on ");
emote->append(target->GetName());
emote->append("!");
DoTextEmote(emote->c_str(),NULL,true);
delete emote;
FocusFire_Timer = 15000+(rand()%5000);
}
FocusFire_Timer = 15000+(rand()%5000);
}else FocusFire_Timer -= diff;
DoMeleeAttackIfReady();
@@ -143,7 +159,7 @@ struct TRINITY_DLL_DECL mob_focus_fireAI : public ScriptedAI
bool HeroicMode;
uint32 FieryBlast_Timer;
bool fiery1, fiery2, fiery3;
bool fiery1, fiery2;
void Reset()
{
@@ -72,13 +72,28 @@ struct TRINITY_DLL_DECL mob_yennikuAI : public ScriptedAI
void UpdateAI(const uint32 diff)
{
if (bReset)
if(Reset_Timer < diff)
{
EnterEvadeMode();
bReset = false;
m_creature->setFaction(28); //troll, bloodscalp
}
else Reset_Timer -= diff;
{
if(Reset_Timer < diff)
{
EnterEvadeMode();
bReset = false;
m_creature->setFaction(28); //troll, bloodscalp
}
else Reset_Timer -= diff;
if(m_creature->isInCombat() && m_creature->getVictim())
{
if(m_creature->getVictim()->GetTypeId() == TYPEID_PLAYER)
{
Unit *victim = m_creature->getVictim();
if(((Player*)victim)->GetTeam() == HORDE)
{
m_creature->CombatStop();
m_creature->DeleteThreatList();
}
}
}
}
//Return since we have no target
if (!m_creature->SelectHostilTarget() || !m_creature->getVictim() )