[7845] Implement reload support for creature eventAI tables. Author: evilstar
--HG-- branch : trunk
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@@ -326,6 +326,7 @@ class ChatHandler
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bool HandleReloadAllNpcCommand(const char* args);
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bool HandleReloadAllQuestCommand(const char* args);
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bool HandleReloadAllScriptsCommand(const char* args);
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bool HandleReloadAllEventAICommand(const char* args);
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bool HandleReloadAllSpellCommand(const char* args);
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bool HandleReloadAllLocalesCommand(const char* args);
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@@ -337,6 +338,9 @@ class ChatHandler
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bool HandleReloadAreaTriggerTeleportCommand(const char* args);
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bool HandleReloadAccessRequirementCommand(const char* args);
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bool HandleReloadEventScriptsCommand(const char* args);
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bool HandleReloadEventAITextsCommand(const char* args);
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bool HandleReloadEventAISummonsCommand(const char* args);
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bool HandleReloadEventAIScriptsCommand(const char* args);
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bool HandleReloadCommandCommand(const char* args);
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bool HandleReloadCreatureQuestRelationsCommand(const char* args);
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bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
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