@@ -7731,6 +7731,9 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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// Guard Dog
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// Guard Dog
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case 201:
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case 201:
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{
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{
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if (!victim)
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return false;
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triggered_spell_id = 54445;
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triggered_spell_id = 54445;
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target = this;
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target = this;
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float addThreat = float(CalculatePctN(procSpell->Effects[0].CalcValue(this), triggerAmount));
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float addThreat = float(CalculatePctN(procSpell->Effects[0].CalcValue(this), triggerAmount));
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