Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)"

This reverts commit 05fb27dae4.

(cherrypicked from a3c6880579f3326088ecbe5b8c08c4b75ed91a59)
This commit is contained in:
Riztazz
2019-08-17 20:04:14 +02:00
committed by Shauren
parent 7d60b9a289
commit 2caec4f4d2
15 changed files with 620 additions and 576 deletions
@@ -702,14 +702,6 @@ void MotionMaster::MovePath(uint32 path_id, bool repeatable)
_owner->GetGUID().ToString().c_str(), path_id, repeatable ? "YES" : "NO");
}
void MotionMaster::MovePath(WaypointPath& path, bool repeatable)
{
Mutate(new WaypointMovementGenerator<Creature>(path, repeatable), MOTION_SLOT_IDLE);
TC_LOG_DEBUG("misc", "%s starts moving over path (repeatable: %s).",
_owner->GetGUID().ToString().c_str(), repeatable ? "YES" : "NO");
}
void MotionMaster::MoveRotate(uint32 time, RotateDirection direction)
{
if (!time)