Merge branch 'master' of github.com:TrinityCore/TrinityCore
This commit is contained in:
@@ -828,19 +828,19 @@ void ArenaTeam::SaveToDB()
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for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr)
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{
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_ARENA_TEAM_MEMBER);
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stmt->setUInt16(0, itr->WeekGames);
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stmt->setUInt16(1, itr->WeekWins);
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stmt->setUInt16(2, itr->SeasonGames);
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stmt->setUInt16(3, itr->SeasonWins);
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stmt->setUInt32(4, GetId());
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stmt->setUInt16(5, GUID_LOPART(itr->Guid));
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stmt->setUInt16(0, itr->PersonalRating);
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stmt->setUInt16(1, itr->WeekGames);
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stmt->setUInt16(2, itr->WeekWins);
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stmt->setUInt16(3, itr->SeasonGames);
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stmt->setUInt16(4, itr->SeasonWins);
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stmt->setUInt32(5, GetId());
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stmt->setUInt16(6, GUID_LOPART(itr->Guid));
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trans->Append(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_ARENA_TEAM_MEMBER_STATS);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_CHARACTER_ARENA_STATS);
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stmt->setUInt32(0, GUID_LOPART(itr->Guid));
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stmt->setUInt8(1, GetSlot());
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stmt->setUInt16(2, itr->PersonalRating);
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stmt->setUInt16(3, itr->MatchMakerRating);
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stmt->setUInt16(2, itr->MatchMakerRating);
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trans->Append(stmt);
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}
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@@ -16230,36 +16230,6 @@ void Player::_LoadArenaTeamInfo(PreparedQueryResult result)
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// arenateamid, played_week, played_season, personal_rating
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memset((void*)&m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1], 0, sizeof(uint32) * MAX_ARENA_SLOT * ARENA_TEAM_END);
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if (!result)
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return;
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do
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{
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Field* fields = result->Fetch();
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uint32 arenaTeamId = fields[0].GetUInt32();
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ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
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if (!arenaTeam)
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{
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sLog->outError("Player::_LoadArenaTeamInfo: couldn't load arenateam %u", arenaTeamId);
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continue;
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}
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uint8 arenaSlot = arenaTeam->GetSlot();
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_ID, arenaTeamId);
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_TYPE, arenaTeam->GetType());
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_MEMBER, (arenaTeam->GetCaptain() == GetGUID()) ? 0 : 1);
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_GAMES_WEEK, uint32(fields[1].GetUInt16()));
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_GAMES_SEASON, uint32(fields[2].GetUInt16()));
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_WINS_SEASON, uint32(fields[3].GetUInt16()));
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}
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while (result->NextRow());
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}
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void Player::_LoadArenaStatsInfo(PreparedQueryResult result)
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{
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uint16 personalRatingCache[] = {0, 0, 0};
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if (result)
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@@ -16268,7 +16238,25 @@ void Player::_LoadArenaStatsInfo(PreparedQueryResult result)
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{
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Field* fields = result->Fetch();
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personalRatingCache[fields[0].GetUInt8()] = fields[1].GetUInt16();
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uint32 arenaTeamId = fields[0].GetUInt32();
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ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
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if (!arenaTeam)
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{
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sLog->outError("Player::_LoadArenaTeamInfo: couldn't load arenateam %u", arenaTeamId);
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continue;
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}
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uint8 arenaSlot = arenaTeam->GetSlot();
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personalRatingCache[arenaSlot] = fields[1].GetUInt16();
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_ID, arenaTeamId);
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_TYPE, arenaTeam->GetType());
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_MEMBER, (arenaTeam->GetCaptain() == GetGUID()) ? 0 : 1);
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_GAMES_WEEK, uint32(fields[1].GetUInt16()));
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_GAMES_SEASON, uint32(fields[2].GetUInt16()));
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SetArenaTeamInfoField(arenaSlot, ARENA_TEAM_WINS_SEASON, uint32(fields[3].GetUInt16()));
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}
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while (result->NextRow());
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}
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@@ -16531,7 +16519,6 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
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_LoadGroup(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADGROUP));
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_LoadArenaTeamInfo(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADARENAINFO));
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_LoadArenaStatsInfo(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADARENASTATS));
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SetArenaPoints(fields[39].GetUInt32());
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@@ -797,10 +797,9 @@ enum PlayerLoginQueryIndex
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PLAYER_LOGIN_QUERY_LOADSKILLS = 25,
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PLAYER_LOGIN_QUERY_LOADWEKLYQUESTSTATUS = 26,
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PLAYER_LOGIN_QUERY_LOADRANDOMBG = 27,
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PLAYER_LOGIN_QUERY_LOADARENASTATS = 28,
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PLAYER_LOGIN_QUERY_LOADBANNED = 29,
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PLAYER_LOGIN_QUERY_LOADQUESTSTATUSREW = 30,
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PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES = 31,
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PLAYER_LOGIN_QUERY_LOADBANNED = 28,
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PLAYER_LOGIN_QUERY_LOADQUESTSTATUSREW = 29,
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PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES = 30,
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MAX_PLAYER_LOGIN_QUERY,
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};
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@@ -2494,7 +2493,6 @@ class Player : public Unit, public GridObject<Player>
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bool _LoadHomeBind(PreparedQueryResult result);
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void _LoadDeclinedNames(PreparedQueryResult result);
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void _LoadArenaTeamInfo(PreparedQueryResult result);
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void _LoadArenaStatsInfo(PreparedQueryResult result);
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void _LoadEquipmentSets(PreparedQueryResult result);
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void _LoadBGData(PreparedQueryResult result);
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void _LoadGlyphs(PreparedQueryResult result);
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@@ -178,10 +178,6 @@ bool LoginQueryHolder::Initialize()
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stmt->setUInt32(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADRANDOMBG, stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_ARENASTATS);
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stmt->setUInt32(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADARENASTATS, stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PLAYER_BANNED);
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stmt->setUInt32(0, lowGuid);
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res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOADBANNED, stmt);
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