Core/Channels: Players should not be able to invite non-visible GMs to channels
closes #5467
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@@ -671,7 +671,7 @@ void Channel::Invite(uint64 p, const char *newname)
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}
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Player* newp = sObjectAccessor->FindPlayerByName(newname);
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Player* newp = sObjectAccessor->FindPlayerByName(newname);
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if (!newp)
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if (!newp || !newp->isGMVisible())
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{
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{
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WorldPacket data;
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WorldPacket data;
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MakePlayerNotFound(&data, newname);
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MakePlayerNotFound(&data, newname);
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