Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR
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@@ -44,7 +44,7 @@ enum SpellInterruptFlags
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SPELL_INTERRUPT_FLAG_MOVEMENT = 0x01, // why need this for instant?
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SPELL_INTERRUPT_FLAG_PUSH_BACK = 0x02, // push back
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SPELL_INTERRUPT_FLAG_INTERRUPT = 0x04, // interrupt
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SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // no
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SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // enter combat
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SPELL_INTERRUPT_FLAG_ABORT_ON_DMG = 0x10, // _complete_ interrupt on direct damage
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//SPELL_INTERRUPT_UNK = 0x20 // unk, 564 of 727 spells having this spell start with "Glyph"
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};
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