Core/Spells: define spell attributes: SPELL_ATTR1_MELEE_COMBAT_SPELL, SPELL_ATTR1_FARSIGHT, SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR

This commit is contained in:
QAston
2011-07-05 15:40:17 +02:00
parent 0039ca5861
commit 2bf3bc334c
3 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ enum SpellInterruptFlags
SPELL_INTERRUPT_FLAG_MOVEMENT = 0x01, // why need this for instant?
SPELL_INTERRUPT_FLAG_PUSH_BACK = 0x02, // push back
SPELL_INTERRUPT_FLAG_INTERRUPT = 0x04, // interrupt
SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // no
SPELL_INTERRUPT_FLAG_AUTOATTACK = 0x08, // enter combat
SPELL_INTERRUPT_FLAG_ABORT_ON_DMG = 0x10, // _complete_ interrupt on direct damage
//SPELL_INTERRUPT_UNK = 0x20 // unk, 564 of 727 spells having this spell start with "Glyph"
};