*Fix a typo in jan'alai script

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2009-02-11 20:43:50 +01:00
parent 6e19ea23c2
commit 2bb81747e0
2 changed files with 29 additions and 12 deletions
@@ -451,9 +451,9 @@ CreatureAI* GetAI_boss_janalaiAI(Creature *_Creature)
return new boss_janalaiAI(_Creature);
}
struct TRINITY_DLL_DECL mob_jandalai_firebombAI : public ScriptedAI
struct TRINITY_DLL_DECL mob_janalai_firebombAI : public ScriptedAI
{
mob_jandalai_firebombAI(Creature *c) : ScriptedAI(c){Reset();}
mob_janalai_firebombAI(Creature *c) : ScriptedAI(c){Reset();}
void Reset() {}
@@ -472,9 +472,9 @@ struct TRINITY_DLL_DECL mob_jandalai_firebombAI : public ScriptedAI
void UpdateAI(const uint32 diff) {}
};
CreatureAI* GetAI_mob_jandalai_firebombAI(Creature *_Creature)
CreatureAI* GetAI_mob_janalai_firebombAI(Creature *_Creature)
{
return new mob_jandalai_firebombAI(_Creature);
return new mob_janalai_firebombAI(_Creature);
}
struct TRINITY_DLL_DECL mob_amanishi_hatcherAI : public ScriptedAI
@@ -694,7 +694,7 @@ void AddSC_boss_janalai()
newscript = new Script;
newscript->Name="mob_janalai_firebomb";
newscript->GetAI = &GetAI_mob_jandalai_firebombAI;
newscript->GetAI = &GetAI_mob_janalai_firebombAI;
newscript->RegisterSelf();
newscript = new Script;