@@ -6448,30 +6448,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
basepoints0 = CalculatePctN(int32(damage), triggerAmount);
|
||||
break;
|
||||
}
|
||||
// King of the Jungle
|
||||
else if (dummySpell->SpellIconID == 2850)
|
||||
{
|
||||
// Effect 0 - mod damage while having Enrage
|
||||
if (effIndex == 0)
|
||||
{
|
||||
if (!(procSpell->SpellFamilyFlags[0] & 0x00080000) || procSpell->SpellIconID != 961)
|
||||
return false;
|
||||
triggered_spell_id = 51185;
|
||||
basepoints0 = triggerAmount;
|
||||
target = this;
|
||||
break;
|
||||
}
|
||||
// Effect 1 - Tiger's Fury restore energy
|
||||
else if (effIndex == 1)
|
||||
{
|
||||
if (!(procSpell->SpellFamilyFlags[2] & 0x00000800) || procSpell->SpellIconID != 1181)
|
||||
return false;
|
||||
triggered_spell_id = 51178;
|
||||
basepoints0 = triggerAmount;
|
||||
target = this;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_ROGUE:
|
||||
|
||||
@@ -34,6 +34,36 @@ enum DruidSpells
|
||||
DRUID_SURVIVAL_INSTINCTS = 50322,
|
||||
DRUID_SAVAGE_ROAR = 62071,
|
||||
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
|
||||
SPELL_KING_OF_THE_JUNGLE = 48492,
|
||||
SPELL_TIGER_S_FURY_ENERGIZE = 51178,
|
||||
SPELL_ENRAGE_MOD_DAMAGE = 51185,
|
||||
};
|
||||
|
||||
class spell_dru_enrage : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }
|
||||
|
||||
class spell_dru_enrage_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_enrage_SpellScript);
|
||||
|
||||
void OnHit()
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0))
|
||||
GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_enrage_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 54846 Glyph of Starfire
|
||||
@@ -88,6 +118,115 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_insect_swarm : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
|
||||
|
||||
class spell_dru_insect_swarm_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
|
||||
|
||||
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
|
||||
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_insect_swarm_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_lifebloom : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
|
||||
|
||||
class spell_dru_lifebloom_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// Final heal only on duration end
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
// final heal
|
||||
int32 stack = GetStackAmount();
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
|
||||
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
|
||||
|
||||
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
return;
|
||||
}
|
||||
|
||||
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* target = GetUnitOwner())
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
// final heal
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_lifebloom_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 69366 - Moonkin Form passive
|
||||
class spell_dru_moonkin_form_passive : public SpellScriptLoader
|
||||
{
|
||||
@@ -132,6 +271,34 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_predatory_strikes : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
|
||||
|
||||
class spell_dru_predatory_strikes_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
|
||||
|
||||
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* target = GetTarget()->ToPlayer())
|
||||
target->UpdateAttackPowerAndDamage();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_predatory_strikes_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 33851 - Primal Tenacity
|
||||
class spell_dru_primal_tenacity : public SpellScriptLoader
|
||||
{
|
||||
@@ -219,274 +386,6 @@ class spell_dru_savage_defense : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (!GetCaster()->ToPlayer()->GetGroup())
|
||||
{
|
||||
targets.clear();
|
||||
targets.push_back(GetCaster());
|
||||
}
|
||||
else
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
std::list<Unit*> tempTargets;
|
||||
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
|
||||
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
|
||||
tempTargets.push_back((*itr)->ToUnit());
|
||||
|
||||
if (tempTargets.empty())
|
||||
{
|
||||
targets.clear();
|
||||
FinishCast(SPELL_FAILED_DONT_REPORT);
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
|
||||
targets.clear();
|
||||
targets.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_starfall_aoe : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_starfall_aoe() : SpellScriptLoader("spell_dru_starfall_aoe") { }
|
||||
|
||||
class spell_dru_starfall_aoe_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_starfall_aoe_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 40121 - Swift Flight Form (Passive)
|
||||
class spell_dru_swift_flight_passive : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
|
||||
|
||||
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
if (Player* caster = GetCaster()->ToPlayer())
|
||||
if (caster->Has310Flyer(false))
|
||||
amount = 310;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_swift_flight_passive_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
|
||||
|
||||
class spell_dru_starfall_dummy_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
Trinity::Containers::RandomResizeList(targets, 2);
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
// Shapeshifting into an animal form or mounting cancels the effect
|
||||
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
|
||||
{
|
||||
if (SpellInfo const* spellInfo = GetTriggeringSpell())
|
||||
caster->RemoveAurasDueToSpell(spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
// Any effect which causes you to lose control of your character will supress the starfall effect.
|
||||
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
|
||||
return;
|
||||
|
||||
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_starfall_dummy_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_lifebloom : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
|
||||
|
||||
class spell_dru_lifebloom_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_lifebloom_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spell*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
// Final heal only on duration end
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
|
||||
return;
|
||||
|
||||
// final heal
|
||||
int32 stack = GetStackAmount();
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
|
||||
healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
|
||||
|
||||
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
return;
|
||||
}
|
||||
|
||||
GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
|
||||
}
|
||||
|
||||
void HandleDispel(DispelInfo* dispelInfo)
|
||||
{
|
||||
if (Unit* target = GetUnitOwner())
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
||||
{
|
||||
// final heal
|
||||
int32 healAmount = aurEff->GetAmount();
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
|
||||
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
|
||||
// restore mana
|
||||
int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
|
||||
caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
return;
|
||||
}
|
||||
|
||||
target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_lifebloom_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_predatory_strikes : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
|
||||
|
||||
class spell_dru_predatory_strikes_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
|
||||
|
||||
void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (Player* target = GetTarget()->ToPlayer())
|
||||
target->UpdateAttackPowerAndDamage();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_predatory_strikes_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_savage_roar : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -551,6 +450,77 @@ class spell_dru_savage_roar : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_starfall_aoe : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_starfall_aoe() : SpellScriptLoader("spell_dru_starfall_aoe") { }
|
||||
|
||||
class spell_dru_starfall_aoe_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_starfall_aoe_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_aoe_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_starfall_aoe_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_starfall_dummy : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { }
|
||||
|
||||
class spell_dru_starfall_dummy_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_starfall_dummy_SpellScript);
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
Trinity::Containers::RandomResizeList(targets, 2);
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
// Shapeshifting into an animal form or mounting cancels the effect
|
||||
if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted())
|
||||
{
|
||||
if (SpellInfo const* spellInfo = GetTriggeringSpell())
|
||||
caster->RemoveAurasDueToSpell(spellInfo->Id);
|
||||
return;
|
||||
}
|
||||
|
||||
// Any effect which causes you to lose control of your character will supress the starfall effect.
|
||||
if (caster->HasUnitState(UNIT_STATE_CONTROLLED))
|
||||
return;
|
||||
|
||||
caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_starfall_dummy_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_survival_instincts : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
@@ -616,47 +586,136 @@ class spell_dru_survival_instincts : public SpellScriptLoader
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_insect_swarm : public SpellScriptLoader
|
||||
// 40121 - Swift Flight Form (Passive)
|
||||
class spell_dru_swift_flight_passive : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
|
||||
spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
|
||||
|
||||
class spell_dru_insect_swarm_AuraScript : public AuraScript
|
||||
class spell_dru_swift_flight_passive_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
|
||||
PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
|
||||
|
||||
void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
bool Load()
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
|
||||
amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
if (Player* caster = GetCaster()->ToPlayer())
|
||||
if (caster->Has310Flyer(false))
|
||||
amount = 310;
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_dru_insect_swarm_AuraScript();
|
||||
return new spell_dru_swift_flight_passive_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_tiger_s_fury : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }
|
||||
|
||||
class spell_dru_tiger_s_fury_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);
|
||||
|
||||
void OnHit()
|
||||
{
|
||||
if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1))
|
||||
GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_tiger_s_fury_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
|
||||
|
||||
class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (!GetCaster()->ToPlayer()->GetGroup())
|
||||
{
|
||||
targets.clear();
|
||||
targets.push_back(GetCaster());
|
||||
}
|
||||
else
|
||||
{
|
||||
targets.remove(GetExplTargetUnit());
|
||||
std::list<Unit*> tempTargets;
|
||||
for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
|
||||
if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
|
||||
tempTargets.push_back((*itr)->ToUnit());
|
||||
|
||||
if (tempTargets.empty())
|
||||
{
|
||||
targets.clear();
|
||||
FinishCast(SPELL_FAILED_DONT_REPORT);
|
||||
return;
|
||||
}
|
||||
|
||||
Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
|
||||
targets.clear();
|
||||
targets.push_back(target);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_dru_t10_restoration_4p_bonus_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_druid_spell_scripts()
|
||||
{
|
||||
new spell_dru_enrage();
|
||||
new spell_dru_glyph_of_starfire();
|
||||
new spell_dru_insect_swarm();
|
||||
new spell_dru_lifebloom();
|
||||
new spell_dru_moonkin_form_passive();
|
||||
new spell_dru_predatory_strikes();
|
||||
new spell_dru_primal_tenacity();
|
||||
new spell_dru_savage_defense();
|
||||
new spell_dru_t10_restoration_4p_bonus();
|
||||
new spell_dru_starfall_aoe();
|
||||
new spell_dru_swift_flight_passive();
|
||||
new spell_dru_starfall_dummy();
|
||||
new spell_dru_lifebloom();
|
||||
new spell_dru_predatory_strikes();
|
||||
new spell_dru_savage_roar();
|
||||
new spell_dru_starfall_aoe();
|
||||
new spell_dru_starfall_dummy();
|
||||
new spell_dru_survival_instincts();
|
||||
new spell_dru_insect_swarm();
|
||||
new spell_dru_swift_flight_passive();
|
||||
new spell_dru_tiger_s_fury();
|
||||
new spell_dru_t10_restoration_4p_bonus();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user