*Fix bloodsurge proc.
--HG-- branch : trunk
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@@ -0,0 +1,3 @@
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-- Bloodsurge
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DELETE FROM `spell_proc_event` WHERE `entry` IN (46915);
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INSERT INTO `spell_proc_event` VALUES (46915, 0x00, 6, 0x00000040, 0x00000404, 0x00000000, 0x00000000, 0x00000002, 0.000000, 0.000000, 0);
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+1
-1
@@ -253,7 +253,7 @@ void Unit::Update( uint32 p_time )
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i_motionMaster.UpdateMotion(p_time);
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}
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void UpdateAuras()
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void Unit::UpdateAuras()
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{
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const uint64& auramask = GetAuraUpdateMask();
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if (auramask)
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