From 2a9aff9080cfd8e7416c292946f6c659c6b80639 Mon Sep 17 00:00:00 2001 From: megamage Date: Tue, 1 Sep 2009 15:07:03 -0500 Subject: [PATCH] *Blink glyph fix. By Cleave --HG-- branch : trunk --- src/game/SpellEffects.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f3a79fdb96..4adb442648 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6211,6 +6211,9 @@ void Spell::EffectLeapForward(uint32 i) uint32 mapid = m_caster->GetMapId(); float dist = m_caster->GetSpellRadiusForTarget(unitTarget, sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); + if(Player* modOwner = m_originalCaster->GetSpellModOwner()) + modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, dist); + float x,y,z; float destx,desty,destz,ground,floor; float orientation = unitTarget->GetOrientation(), step = dist/10.0f;