[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightguard

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-19 11:42:16 -05:00
parent 0c27856ee4
commit 2a875fb5e0
5 changed files with 48 additions and 40 deletions
+1
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@@ -1499,6 +1499,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void ModifyAuraState(AuraState flag, bool apply);
bool HasAuraState(AuraState flag, SpellEntry const *spellProto = NULL, Unit * Caster = NULL) const ;
void UnsummonAllTotems();
Unit* SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo = NULL);
int32 SpellBaseDamageBonus(SpellSchoolMask schoolMask);
int32 SpellBaseHealingBonus(SpellSchoolMask schoolMask);
int32 SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVictim);