[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightguard
--HG-- branch : trunk
This commit is contained in:
@@ -1499,6 +1499,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
|
||||
void ModifyAuraState(AuraState flag, bool apply);
|
||||
bool HasAuraState(AuraState flag, SpellEntry const *spellProto = NULL, Unit * Caster = NULL) const ;
|
||||
void UnsummonAllTotems();
|
||||
Unit* SelectMagnetTarget(Unit *victim, SpellEntry const *spellInfo = NULL);
|
||||
int32 SpellBaseDamageBonus(SpellSchoolMask schoolMask);
|
||||
int32 SpellBaseHealingBonus(SpellSchoolMask schoolMask);
|
||||
int32 SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit *pVictim);
|
||||
|
||||
Reference in New Issue
Block a user