[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightguard
--HG-- branch : trunk
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@@ -405,7 +405,6 @@ class Spell
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void SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap);
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Unit* SelectMagnetTarget();
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bool CheckTarget( Unit* target, uint32 eff );
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bool CanAutoCast(Unit* target);
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