Revert "Core: more more cleanup" - Build test anyone?

This reverts commit 20cd4c71ee.
This commit is contained in:
leak
2012-03-14 18:51:51 +01:00
parent b02a012b47
commit 2a5caef4a6
27 changed files with 804 additions and 804 deletions
@@ -176,9 +176,9 @@ public:
{
if (AggroYellTimer <= diff)
{
if (Unit* member = Unit::GetUnit(*me, Council[YellCounter]))
if (Unit* pMember = Unit::GetUnit(*me, Council[YellCounter]))
{
DoScriptText(CouncilAggro[YellCounter].entry, member);
DoScriptText(CouncilAggro[YellCounter].entry, pMember);
AggroYellTimer = CouncilAggro[YellCounter].timer;
}
++YellCounter;
@@ -191,10 +191,10 @@ public:
{
if (EnrageTimer <= diff)
{
if (Unit* member = Unit::GetUnit(*me, Council[YellCounter]))
if (Unit* pMember = Unit::GetUnit(*me, Council[YellCounter]))
{
member->CastSpell(member, SPELL_BERSERK, true);
DoScriptText(CouncilEnrage[YellCounter].entry, member);
pMember->CastSpell(pMember, SPELL_BERSERK, true);
DoScriptText(CouncilEnrage[YellCounter].entry, pMember);
EnrageTimer = CouncilEnrage[YellCounter].timer;
}
++YellCounter;
@@ -242,19 +242,19 @@ public:
DeathCount = 0;
Creature* member = NULL;
Creature* pMember = NULL;
for (uint8 i = 0; i < 4; ++i)
{
member = Unit::GetCreature((*me), Council[i]);
if (!member)
pMember = Unit::GetCreature((*me), Council[i]);
if (!pMember)
continue;
if (!member->isAlive())
if (!pMember->isAlive())
{
member->RemoveCorpse();
member->Respawn();
pMember->RemoveCorpse();
pMember->Respawn();
}
member->AI()->EnterEvadeMode();
pMember->AI()->EnterEvadeMode();
}
if (instance)
@@ -332,9 +332,9 @@ public:
return;
}
Creature* member = (Unit::GetCreature(*me, Council[DeathCount]));
if (member && member->isAlive())
member->DealDamage(member, member->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
Creature* pMember = (Unit::GetCreature(*me, Council[DeathCount]));
if (pMember && pMember->isAlive())
pMember->DealDamage(pMember, pMember->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
++DeathCount;
EndEventTimer = 1500;
} else EndEventTimer -= diff;