*Make position as a class;

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-29 14:58:45 -05:00
parent 3aabef53ee
commit 2a4c9bcaf9
26 changed files with 243 additions and 308 deletions
+18 -2
View File
@@ -311,9 +311,25 @@ inline bool CreatureAI::_EnterEvadeMode()
return true;
}
inline Creature *CreatureAI::DoSummon(uint32 uiEntry, const Position fPos, uint32 uiDespawntime, TempSummonType uiType)
inline void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered)
{
return me->SummonCreature(uiEntry, fPos[0], fPos[1], fPos[2], fPos[3], uiType, uiDespawntime);
if(!victim || me->hasUnitState(UNIT_STAT_CASTING) && !triggered)
return;
me->CastSpell(victim, spellId, triggered);
}
inline void UnitAI::DoCastAOE(uint32 spellId, bool triggered)
{
if(!triggered && me->hasUnitState(UNIT_STAT_CASTING))
return;
me->CastSpell((Unit*)NULL, spellId, triggered);
}
inline Creature *CreatureAI::DoSummon(uint32 uiEntry, const Position &pos, uint32 uiDespawntime, TempSummonType uiType)
{
return me->SummonCreature(uiEntry, pos, uiType, uiDespawntime);
}
inline Creature *CreatureAI::DoSummon(uint32 uiEntry, WorldObject* pGo, float fRadius, uint32 uiDespawntime, TempSummonType uiType)