*Make position as a class;

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-29 14:58:45 -05:00
parent 3aabef53ee
commit 2a4c9bcaf9
26 changed files with 243 additions and 308 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
void SetGazeOn(Unit *target);
Creature *DoSummon(uint32 uiEntry, const Position fPos, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature *DoSummon(uint32 uiEntry, const Position &pos, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature *DoSummon(uint32 uiEntry, WorldObject *obj, float fRadius = 5.0f, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
Creature *DoSummonFlyer(uint32 uiEntry, WorldObject *obj, float fZ, float fRadius = 5.0f, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);