*Make position as a class;
--HG-- branch : trunk
This commit is contained in:
@@ -78,7 +78,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI
|
||||
|
||||
void SetGazeOn(Unit *target);
|
||||
|
||||
Creature *DoSummon(uint32 uiEntry, const Position fPos, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
Creature *DoSummon(uint32 uiEntry, const Position &pos, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
Creature *DoSummon(uint32 uiEntry, WorldObject *obj, float fRadius = 5.0f, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
Creature *DoSummonFlyer(uint32 uiEntry, WorldObject *obj, float fZ, float fRadius = 5.0f, uint32 uiDespawntime = 30000, TempSummonType uiType = TEMPSUMMON_CORPSE_TIMED_DESPAWN);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user