Core/Achievements: Corrected map requirement for Once Bitten, Twice Shy (10 player) - was requiring Ulduar
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@@ -2208,7 +2208,6 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
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for (uint32 entryId = 0; entryId < sAchievementCriteriaStore.GetNumRows(); ++entryId)
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{
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AchievementCriteriaEntry const* criteria = sAchievementCriteriaStore.LookupEntry(entryId);
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if (!criteria)
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continue;
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@@ -2239,7 +2238,6 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
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for (uint32 entryId = 0; entryId < sAchievementStore.GetNumRows(); ++entryId)
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{
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AchievementEntry const* achievement = sAchievementStore.LookupEntry(entryId);
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if (!achievement || !achievement->refAchievement)
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continue;
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@@ -2248,6 +2246,10 @@ void AchievementGlobalMgr::LoadAchievementReferenceList()
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++count;
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}
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// Once Bitten, Twice Shy (10 player) - Icecrown Citadel
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if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539))
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const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar)
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sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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