[7798] More Player::ActivateTaxiPathTo use improvements Author: VladimirMangos
* Provide more explicit way about spell that cast taxi flight if any
* Remove incorrect states instead error reporting in case non-taximaster flight start (cast/script)
* Remove mount_id arg from ActivateTaxiPathTo and implement support for 0 mount_id case (spell 32474)
* Implement spell 32474 (except finilize part)
* Provided Player::ActivateTaxiPathTo(uint32 taxi_path_id) function version for simplify one node to node paths use by id.
--HG--
branch : trunk
This commit is contained in:
+66
-27
@@ -17114,34 +17114,13 @@ void Player::HandleStealthedUnitsDetection()
|
||||
}
|
||||
}
|
||||
|
||||
bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_id, Creature* npc)
|
||||
bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc /*= NULL*/, uint32 spellid /*= 0*/)
|
||||
{
|
||||
if(nodes.size() < 2)
|
||||
return false;
|
||||
|
||||
// not let cheating with start flight mounted
|
||||
if(IsMounted())
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERALREADYMOUNTED);
|
||||
GetSession()->SendPacket(&data);
|
||||
return false;
|
||||
}
|
||||
|
||||
if( m_ShapeShiftFormSpellId && m_form != FORM_BATTLESTANCE && m_form != FORM_BERSERKERSTANCE && m_form != FORM_DEFENSIVESTANCE && m_form != FORM_SHADOW )
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERSHAPESHIFTED);
|
||||
GetSession()->SendPacket(&data);
|
||||
return false;
|
||||
}
|
||||
|
||||
// not let cheating with start flight in time of logout process || if casting not finished || while in combat || if not use Spell's with EffectSendTaxi
|
||||
if(GetSession()->isLogingOut() ||
|
||||
(!m_currentSpells[CURRENT_GENERIC_SPELL] ||
|
||||
m_currentSpells[CURRENT_GENERIC_SPELL]->m_spellInfo->Effect[0] != SPELL_EFFECT_SEND_TAXI)&&
|
||||
IsNonMeleeSpellCasted(false) ||
|
||||
isInCombat())
|
||||
if(GetSession()->isLogingOut() || isInCombat())
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERBUSY);
|
||||
@@ -17152,6 +17131,52 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
|
||||
if(HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE))
|
||||
return false;
|
||||
|
||||
// taximaster case
|
||||
if(npc)
|
||||
{
|
||||
// not let cheating with start flight mounted
|
||||
if(IsMounted())
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERALREADYMOUNTED);
|
||||
GetSession()->SendPacket(&data);
|
||||
return false;
|
||||
}
|
||||
|
||||
if( m_ShapeShiftFormSpellId && m_form != FORM_BATTLESTANCE && m_form != FORM_BERSERKERSTANCE && m_form != FORM_DEFENSIVESTANCE && m_form != FORM_SHADOW )
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERSHAPESHIFTED);
|
||||
GetSession()->SendPacket(&data);
|
||||
return false;
|
||||
}
|
||||
|
||||
// not let cheating with start flight in time of logout process || if casting not finished || while in combat || if not use Spell's with EffectSendTaxi
|
||||
if(IsNonMeleeSpellCasted(false))
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIPLAYERBUSY);
|
||||
GetSession()->SendPacket(&data);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// cast case or scripted call case
|
||||
else
|
||||
{
|
||||
RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
|
||||
|
||||
if( m_ShapeShiftFormSpellId && m_form != FORM_BATTLESTANCE && m_form != FORM_BERSERKERSTANCE && m_form != FORM_DEFENSIVESTANCE && m_form != FORM_SHADOW )
|
||||
RemoveAurasDueToSpell(m_ShapeShiftFormSpellId);
|
||||
|
||||
if(m_currentSpells[CURRENT_GENERIC_SPELL] && m_currentSpells[CURRENT_GENERIC_SPELL]->m_spellInfo->Id != spellid)
|
||||
InterruptSpell(CURRENT_GENERIC_SPELL,false);
|
||||
|
||||
InterruptSpell(CURRENT_AUTOREPEAT_SPELL,false);
|
||||
|
||||
if(m_currentSpells[CURRENT_CHANNELED_SPELL] && m_currentSpells[CURRENT_CHANNELED_SPELL]->m_spellInfo->Id != spellid)
|
||||
InterruptSpell(CURRENT_CHANNELED_SPELL,true);
|
||||
}
|
||||
|
||||
uint32 sourcenode = nodes[0];
|
||||
|
||||
// starting node too far away (cheat?)
|
||||
@@ -17180,7 +17205,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
|
||||
}
|
||||
}
|
||||
// node must have pos if not spell case (npc!=0)
|
||||
else if(npc)
|
||||
else if(!spellid)
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIUNSPECIFIEDSERVERERROR);
|
||||
@@ -17232,10 +17257,9 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
|
||||
prevnode = lastnode;
|
||||
}
|
||||
|
||||
if(!mount_id) // if not provide then attempt use default, allow seelct alt team mount creature model but for proper team in spell case.
|
||||
mount_id = objmgr.GetTaxiMount(sourcenode, GetTeam(), npc == NULL);
|
||||
uint16 mount_id = objmgr.GetTaxiMount(sourcenode, GetTeam(), spellid != 0);
|
||||
|
||||
if (mount_id == 0 || sourcepath == 0)
|
||||
if (mount_id == 0 && spellid == 0 || sourcepath == 0)
|
||||
{
|
||||
WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4);
|
||||
data << uint32(ERR_TAXIUNSPECIFIEDSERVERERROR);
|
||||
@@ -17277,6 +17301,21 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_i
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Player::ActivateTaxiPathTo( uint32 taxi_path_id, uint32 spellid /*= 0*/ )
|
||||
{
|
||||
TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(taxi_path_id);
|
||||
if(!entry)
|
||||
return false;
|
||||
|
||||
std::vector<uint32> nodes;
|
||||
|
||||
nodes.resize(2);
|
||||
nodes[0] = entry->from;
|
||||
nodes[1] = entry->to;
|
||||
|
||||
return ActivateTaxiPathTo(nodes,NULL,spellid);
|
||||
}
|
||||
|
||||
void Player::ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs )
|
||||
{
|
||||
// last check 2.0.10
|
||||
|
||||
+2
-1
@@ -867,7 +867,8 @@ class TRINITY_DLL_SPEC Player : public Unit
|
||||
|
||||
PlayerTaxi m_taxi;
|
||||
void InitTaxiNodesForLevel() { m_taxi.InitTaxiNodesForLevel(getRace(), getClass(), getLevel()); }
|
||||
bool ActivateTaxiPathTo(std::vector<uint32> const& nodes, uint32 mount_id = 0 , Creature* npc = NULL);
|
||||
bool ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc = NULL, uint32 spellid = 0);
|
||||
bool ActivateTaxiPathTo(uint32 taxi_path_id, uint32 spellid = 0);
|
||||
// mount_id can be used in scripting calls
|
||||
bool isAcceptWhispers() const { return m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS; }
|
||||
void SetAcceptWhispers(bool on) { if(on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; }
|
||||
|
||||
+10
-1
@@ -196,7 +196,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
|
||||
&AuraEffect::HandleRangedAmmoHaste, //141 SPELL_AURA_MOD_RANGED_AMMO_HASTE
|
||||
&AuraEffect::HandleAuraModBaseResistancePCT, //142 SPELL_AURA_MOD_BASE_RESISTANCE_PCT
|
||||
&AuraEffect::HandleAuraModResistanceExclusive, //143 SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE
|
||||
&AuraEffect::HandleNoImmediateEffect, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes
|
||||
&AuraEffect::HandleAuraSafeFall, //144 SPELL_AURA_SAFE_FALL implemented in WorldSession::HandleMovementOpcodes
|
||||
&AuraEffect::HandleAuraModPetTalentsPoints, //145 SPELL_AURA_MOD_PET_TALENT_POINTS
|
||||
&AuraEffect::HandleNoImmediateEffect, //146 SPELL_AURA_ALLOW_TAME_PET_TYPE
|
||||
&AuraEffect::HandleModStateImmunityMask, //147 SPELL_AURA_MECHANIC_IMMUNITY_MASK
|
||||
@@ -6973,3 +6973,12 @@ void Aura::UnregisterSingleCastAura()
|
||||
m_isSingleTargetAura = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Aura::HandleAuraSafeFall( bool Apply, bool Real )
|
||||
{
|
||||
// implemented in WorldSession::HandleMovementOpcodes
|
||||
|
||||
// only special case
|
||||
if(Apply && Real && GetId()==32474 && m_target->GetTypeId()==TYPEID_PLAYER)
|
||||
((Player*)m_target)->ActivateTaxiPathTo(506,GetId());
|
||||
}
|
||||
|
||||
@@ -217,6 +217,7 @@ class TRINITY_DLL_SPEC AuraEffect
|
||||
void HandlePeriodicTriggerSpellWithValue(bool apply, bool Real);
|
||||
void HandlePeriodicEnergize(bool Apply, bool Real);
|
||||
void HandleAuraModResistanceExclusive(bool Apply, bool Real);
|
||||
void HandleAuraSafeFall(bool Apply, bool Real);
|
||||
void HandleAuraModPetTalentsPoints(bool Apply, bool Real);
|
||||
void HandleModStealth(bool Apply, bool Real);
|
||||
void HandleInvisibility(bool Apply, bool Real);
|
||||
|
||||
@@ -5891,18 +5891,7 @@ void Spell::EffectSendTaxi(uint32 i)
|
||||
if(!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(m_spellInfo->EffectMiscValue[i]);
|
||||
if(!entry)
|
||||
return;
|
||||
|
||||
std::vector<uint32> nodes;
|
||||
|
||||
nodes.resize(2);
|
||||
nodes[0] = entry->from;
|
||||
nodes[1] = entry->to;
|
||||
|
||||
((Player*)unitTarget)->ActivateTaxiPathTo(nodes);
|
||||
|
||||
((Player*)unitTarget)->ActivateTaxiPathTo(m_spellInfo->EffectMiscValue[i],m_spellInfo->Id);
|
||||
}
|
||||
|
||||
void Spell::EffectPlayerPull(uint32 i)
|
||||
|
||||
@@ -128,7 +128,8 @@ void WorldSession::SendDoFlight( uint16 MountId, uint32 path, uint32 pathNode )
|
||||
while(GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType()==FLIGHT_MOTION_TYPE)
|
||||
GetPlayer()->GetMotionMaster()->MovementExpired(false);
|
||||
|
||||
GetPlayer()->Mount( MountId );
|
||||
if (MountId)
|
||||
GetPlayer()->Mount( MountId );
|
||||
GetPlayer()->GetMotionMaster()->MoveTaxiFlight(path,pathNode);
|
||||
}
|
||||
|
||||
@@ -190,7 +191,7 @@ void WorldSession::HandleActivateTaxiFarOpcode ( WorldPacket & recv_data )
|
||||
|
||||
sLog.outDebug( "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" ,nodes.front(),nodes.back());
|
||||
|
||||
GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc);
|
||||
GetPlayer()->ActivateTaxiPathTo(nodes, npc);
|
||||
}
|
||||
|
||||
void WorldSession::HandleTaxiNextDestinationOpcode(WorldPacket& /*recv_data*/)
|
||||
@@ -275,6 +276,6 @@ void WorldSession::HandleActivateTaxiOpcode( WorldPacket & recv_data )
|
||||
return;
|
||||
}
|
||||
|
||||
GetPlayer()->ActivateTaxiPathTo(nodes, 0, npc);
|
||||
GetPlayer()->ActivateTaxiPathTo(nodes, npc);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user