*Disable vehicle/creature driver movement when entering vehicle.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-03 00:24:07 -05:00
parent 7e3bb5c2d4
commit 297ce013a8
3 changed files with 12 additions and 2 deletions
+1
View File
@@ -61,6 +61,7 @@ class TRINITY_DLL_DECL NullCreatureAI : public CreatureAI
void AttackStart(Unit *) {}
void UpdateAI(const uint32) {}
void EnterEvadeMode() {}
void OnCharmed(bool apply) {}
static int Permissible(const Creature *) { return PERMIT_BASE_IDLE; }
};