[8048] Fixed typo in HandleBuyItemInSlotOpcode. Author: nos4r2zod

[8047] Little cleanup in C++ manner. Author: ApoC

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-19 19:01:25 -05:00
parent 8adfaceadf
commit 2940aeb681
2 changed files with 2 additions and 4 deletions
+1 -1
View File
@@ -674,7 +674,7 @@ void WorldSession::HandleBuyItemInSlotOpcode( WorldPacket & recv_data )
recv_data >> vendorguid >> item >> slot >> bagguid >> bagslot >> count; recv_data >> vendorguid >> item >> slot >> bagguid >> bagslot >> count;
GetPlayer()->BuyItemFromVendor(vendorguid,item,count,bagguid,slot); GetPlayer()->BuyItemFromVendor(vendorguid,item,count,bagguid,bagslot);
} }
void WorldSession::HandleBuyItemOpcode( WorldPacket & recv_data ) void WorldSession::HandleBuyItemOpcode( WorldPacket & recv_data )
+1 -3
View File
@@ -17779,7 +17779,6 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
if (bagguid != NULL_BAG && slot != NULL_SLOT) if (bagguid != NULL_BAG && slot != NULL_SLOT)
{ {
Bag *pBag;
if( bagguid == GetGUID() ) if( bagguid == GetGUID() )
{ {
bag = INVENTORY_SLOT_BAG_0; bag = INVENTORY_SLOT_BAG_0;
@@ -17788,8 +17787,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
{ {
for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END;i++) for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END;i++)
{ {
pBag = (Bag*)GetItemByPos(INVENTORY_SLOT_BAG_0,i); if( Bag *pBag = (Bag*)GetItemByPos(INVENTORY_SLOT_BAG_0,i) )
if( pBag )
{ {
if( bagguid == pBag->GetGUID() ) if( bagguid == pBag->GetGUID() )
{ {