Core/Scripts/SmartAI: added SmartAI files

Core/DBLayer/Texts: added CreatureTextMgr files
BuildSystem: added cmake for above files
Note: these are still under development and NOT USABLE
should not effect anything now

--HG--
branch : trunk
This commit is contained in:
Rat
2010-09-25 18:47:03 +02:00
parent 562e3955a9
commit 28e90bbb60
10 changed files with 758 additions and 0 deletions
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/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TRINITY_CREATURE_TEXT_MGR_H
#define TRINITY_CREATURE_TEXT_MGR_H
#include "Creature.h"
#include "SharedDefines.h"
/*
N O T E S
*/
struct CreatureTextEntry
{
uint32 entry;
uint8 group;
uint8 id;
std::string text;
ChatType type;
Language lang;
float probability;
Emote emote;
uint32 duration;
uint32 sound;
};
typedef std::vector<CreatureTextEntry> CreatureTextGroup; //texts in a group
typedef UNORDERED_MAP<uint32, CreatureTextGroup> CreatureTextHolder; //groups for a creature
typedef UNORDERED_MAP<uint32, CreatureTextHolder> CreatureTextMap; //all creatures
class CreatureTextMgr
{
friend class ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>;
CreatureTextMgr() {};
public:
~CreatureTextMgr() {};
void LoadCreatureTexts();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
private:
CreatureTextMap mTextMap;
};
#define sCreatureTextMgr (*ACE_Singleton<CreatureTextMgr, ACE_Null_Mutex>::instance())
#endif