Core/Battlegrounds: Implement power resets on arena-fight preparations (first 60 seconds before arena-fight kicks off) (Thanks to Kaelima)
Restores all player powers every 5 seconds untill arena starts (fixes possible exploit with entering arena battle with full rage or runic power) (The 5 second timer is not 100% confirmed, as official pages only states that the power is reset after prep-time - needs feedback) Closes issue 4805 --HG-- branch : trunk
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@@ -1993,6 +1993,8 @@ class Player : public Unit, public GridObject<Player>
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void _ApplyAllStatBonuses();
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void _RemoveAllStatBonuses();
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void ResetAllPowers();
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void _ApplyWeaponDependentAuraMods(Item *item, WeaponAttackType attackType, bool apply);
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void _ApplyWeaponDependentAuraCritMod(Item *item, WeaponAttackType attackType, AuraEffect const * aura, bool apply);
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void _ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType attackType, AuraEffect const * aura, bool apply);
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