*Restore correct drop of charges after EventAi cancast fix.
--HG-- branch : trunk
This commit is contained in:
@@ -2622,8 +2622,12 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (m_caster->GetTypeId()==TYPEID_PLAYER)
|
||||||
|
((Player*)m_caster)->SetSpellModTakingSpell(this, true);
|
||||||
// Fill cost data (not use power for item casts
|
// Fill cost data (not use power for item casts
|
||||||
m_powerCost = m_CastItem ? 0 : CalculatePowerCost(m_spellInfo, m_caster, m_spellSchoolMask);
|
m_powerCost = m_CastItem ? 0 : CalculatePowerCost(m_spellInfo, m_caster, m_spellSchoolMask);
|
||||||
|
if (m_caster->GetTypeId()==TYPEID_PLAYER)
|
||||||
|
((Player*)m_caster)->SetSpellModTakingSpell(this, false);
|
||||||
|
|
||||||
SpellCastResult result = CheckCast(true);
|
SpellCastResult result = CheckCast(true);
|
||||||
if(result != SPELL_CAST_OK && !IsAutoRepeat()) //always cast autorepeat dummy for triggering
|
if(result != SPELL_CAST_OK && !IsAutoRepeat()) //always cast autorepeat dummy for triggering
|
||||||
|
|||||||
Reference in New Issue
Block a user