*Fix dispel chance mod calculation.
*Fix Escape artist-by Lightguard. --HG-- branch : trunk
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@@ -312,6 +312,8 @@ class TRINITY_DLL_SPEC Aura
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void HandleAuraAllowOnlyAbility(bool apply, bool Real);
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void HandleShapeshiftBoosts(bool apply);
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bool GetDispelChance(Spell* spell);
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// Allow Apply Aura Handler to modify and access m_AuraDRGroup
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void setDiminishGroup(DiminishingGroup group) { m_AuraDRGroup = group; }
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DiminishingGroup getDiminishGroup() const { return m_AuraDRGroup; }
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