Fixed my silly mistake, thx Machiavelli
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@@ -16198,7 +16198,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
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Player *player = NULL;
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if (GetTypeId() == TYPEID_PLAYER)
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player = (Player*)this;
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else
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else if (GetCharmer())
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{
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player = GetCharmer()->ToPlayer();
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if (player && player->m_mover != this)
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