*Ulduar teleporter, and updates, by BonDit. Thanks AniRB.
*Fixed some typos in last commit. --HG-- branch : trunk
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@@ -1643,7 +1643,7 @@ void Spell::EffectDummy(uint32 i)
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if (m_spellInfo->SpellFamilyFlags[1] & 0x20000 && i == 1)
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{
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int32 dmg = m_damage * damage / 100;
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m_caster->CastCustomSpell(unitTarget, 54171, &dmg , 0, 0, true);
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m_caster->CastCustomSpell(unitTarget, 54171, &dmg, 0, 0, true);
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return;
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}
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switch(m_spellInfo->SpellIconID)
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@@ -1683,7 +1683,7 @@ void Spell::EffectDummy(uint32 i)
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{
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case 54171: //Divine Storm
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{
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m_caster->CastCustomSpell(unitTarget, 54172, damage , 0, 0, true);
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m_caster->CastCustomSpell(unitTarget, 54172, &damage, 0, 0, true);
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}
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case 20425: // Judgement of command
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{
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