*Typofix - Relocate != SetPosition - fixes problems with visibility after changing zones.
--HG-- branch : trunk
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@@ -247,7 +247,7 @@ bool SpellCastTargets::read (WorldPacket * data, Unit *caster)
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{
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if (data->rpos() + 1 > data->size())
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return false;
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*data << m_strTarget;
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*data >> m_strTarget;
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}
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// some spell cast packet including more data (for projectiles?)
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