*Typofix - Relocate != SetPosition - fixes problems with visibility after changing zones.
--HG-- branch : trunk
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@@ -363,7 +363,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data)
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return;
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}
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mover->Relocate(movementInfo.pos);
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mover->SetPosition(movementInfo.pos);
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if (plMover) // nothing is charmed, or player charmed
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{
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