Fix crash when using a pool template with an entry > 65535, fixes issue #3632
--HG-- branch : trunk
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@@ -494,7 +494,8 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
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bool found = false;
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float x, y, z, o;
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uint32 lowguid, id;
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uint16 mapid, pool_id, phase;
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uint16 mapid, phase;
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uint32 pool_id;
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do
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{
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