[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list. Author: VladimirMangos

Also drop not implemented .debug inarc
    Add to .debug send spellfail support for up to 2 additional args for spell fail packet.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-05 16:43:17 -05:00
parent 022e2df612
commit 274759b04a
4 changed files with 91 additions and 86 deletions
+35 -34
View File
@@ -128,6 +128,41 @@ class ChatHandler
bool HandleSendMailCommand(const char* args);
bool HandleSendMoneyCommand(const char* args);
bool HandleDebugAnimCommand(const char* args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugBattlegroundCommand(const char * args);
bool HandleDebugGetItemState(const char * args);
bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugGetValue(const char* args);
bool HandleDebugMod32Value(const char* args);
bool HandleDebugPlaySoundCommand(const char* args);
bool HandleDebugSetValue(const char* args);
bool HandleDebugSetItemFlagCommand(const char * args);
bool HandleDebugSpawnVehicle(const char * args);
bool HandleDebugUpdate(const char* args);
bool HandleDebugUpdateWorldStateCommand(const char* args);
bool HandleDebugSet32Bit(const char* args);
bool HandleDebugThreatList(const char * args);
bool HandleDebugHostilRefList(const char * args);
bool HandlePossessCommand(const char* args);
bool HandleUnPossessCommand(const char* args);
bool HandleBindSightCommand(const char* args);
bool HandleUnbindSightCommand(const char* args);
bool HandleDebugSendBuyErrorCommand(const char* args);
bool HandleDebugSendChannelNotifyCommand(const char* args);
bool HandleDebugSendChatMsgCommand(const char* args);
bool HandleDebugSendEquipErrorCommand(const char* args);
bool HandleDebugSendLargePacketCommand(const char * args);
bool HandleDebugSendOpcodeCommand(const char* args);
bool HandleDebugSendPoiCommand(const char* args);
bool HandleDebugSendQuestPartyMsgCommand(const char* args);
bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
bool HandleDebugSendSellErrorCommand(const char* args);
bool HandleDebugSendSetPhaseShiftCommand(const char * args);
bool HandleDebugSendSpellFailCommand(const char* args);
bool HandleEventActiveListCommand(const char* args);
bool HandleEventStartCommand(const char* args);
bool HandleEventStopCommand(const char* args);
@@ -326,17 +361,10 @@ class ChatHandler
bool HandleHonorUpdateCommand(const char* args);
bool HandleLoadScriptsCommand(const char* args);
bool HandleDebugSendQuestPartyMsgCommand(const char* args);
bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
bool HandleDebugInArcCommand(const char* args);
bool HandleDebugSpellFailCommand(const char* args);
bool HandleGUIDCommand(const char* args);
bool HandleItemMoveCommand(const char* args);
bool HandleDeMorphCommand(const char* args);
bool HandleDebugSetPoiCommand(const char* args);
bool HandleDebugEquipErrorCommand(const char* args);
bool HandleGoCreatureCommand(const char* args);
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
@@ -380,8 +408,6 @@ class ChatHandler
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
bool HandleGameObjectAddCommand(const char* args);
bool HandleDebugAnimCommand(const char* args);
bool HandleDebugPlaySoundCommand(const char* args);
bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
@@ -415,7 +441,6 @@ class ChatHandler
bool HandleGuildUninviteCommand(const char* args);
bool HandleGuildRankCommand(const char* args);
bool HandleGuildDeleteCommand(const char* args);
bool HandleDebugUpdate(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
@@ -463,12 +488,6 @@ class ChatHandler
bool HandleWpEventCommand(const char* args);
bool HandleWpShowCommand(const char* args);
bool HandleReloadAllPaths(const char *args);
bool HandleDebugSendOpcodeCommand(const char* args);
bool HandleDebugSellErrorCommand(const char* args);
bool HandleDebugBuyErrorCommand(const char* args);
bool HandleDebugUpdateWorldStateCommand(const char* args);
bool HandleDebugSendChannelNotifyCommand(const char* args);
bool HandleDebugSendChatMsgCommand(const char* args);
bool HandleRenameCommand(const char * args);
bool HandleCustomizeCommand(const char * args);
bool HandlePDumpLoadCommand(const char *args);
@@ -490,28 +509,10 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
bool HandleDebugSetValue(const char* args);
bool HandleDebugGetValue(const char* args);
bool HandleDebugSet32Bit(const char* args);
bool HandleDebugMod32Value(const char* args);
bool HandleQuestAdd(const char * args);
bool HandleQuestRemove(const char * args);
bool HandleQuestComplete(const char * args);
bool HandleSaveAllCommand(const char* args);
bool HandleDebugGetItemState(const char * args);
bool HandleDebugGetLootRecipient(const char * args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugThreatList(const char * args);
bool HandleDebugHostilRefList(const char * args);
bool HandlePossessCommand(const char* args);
bool HandleUnPossessCommand(const char* args);
bool HandleBindSightCommand(const char* args);
bool HandleUnbindSightCommand(const char* args);
bool HandleDebugBattlegroundCommand(const char * args);
bool HandleDebugSpawnVehicle(const char * args);
bool HandleDebugSendLargePacketCommand(const char * args);
bool HandleDebugSendSetPhaseShiftCommand(const char * args);
bool HandleDebugSetItemFlagCommand(const char * args);
Player* getSelectedPlayer();
Creature* getSelectedCreature();