*correct Leotheras the Blind add positions
--HG-- branch : trunk
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+3
-3
@@ -218,9 +218,9 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI
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float nx = x;
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float nx = x;
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float ny = y;
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float ny = y;
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float o = 2.4f;
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float o = 2.4f;
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if (i == 0) {nx += 20;o=3.0f;}
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if (i == 0) {nx += 10; ny -= 5; o=2.5f;}
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if (i == 1) ny -= 20;
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if (i == 1) {nx -= 8; ny -= 7; o=0.9f;}
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if (i == 2) {nx += 18;ny -= 18;o=2.0f;}
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if (i == 2) {nx -= 3; ny += 9; o=5.0f;}
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Creature* binder = m_creature->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0);
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Creature* binder = m_creature->SummonCreature(MOB_SPELLBINDER,nx,ny,z,o,TEMPSUMMON_DEAD_DESPAWN,0);
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if (binder)
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if (binder)
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SpellBinderGUID[i] = binder->GetGUID();
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SpellBinderGUID[i] = binder->GetGUID();
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