*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
This commit is contained in:
@@ -15,7 +15,6 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "OutdoorPvPEP.h"
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#include "WorldPacket.h"
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#include "Player.h"
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@@ -27,14 +26,12 @@
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#include "Language.h"
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#include "World.h"
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#include "GossipDef.h"
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OPvPCapturePointEP_EWT::OPvPCapturePointEP_EWT(OutdoorPvP *pvp)
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_UnitsSummonedSide(0)
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{
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SetCapturePointData(EPCapturePoints[EP_EWT].entry,EPCapturePoints[EP_EWT].map,EPCapturePoints[EP_EWT].x,EPCapturePoints[EP_EWT].y,EPCapturePoints[EP_EWT].z,EPCapturePoints[EP_EWT].o,EPCapturePoints[EP_EWT].rot0,EPCapturePoints[EP_EWT].rot1,EPCapturePoints[EP_EWT].rot2,EPCapturePoints[EP_EWT].rot3);
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AddObject(EP_EWT_FLAGS,EPTowerFlags[EP_EWT].entry,EPTowerFlags[EP_EWT].map,EPTowerFlags[EP_EWT].x,EPTowerFlags[EP_EWT].y,EPTowerFlags[EP_EWT].z,EPTowerFlags[EP_EWT].o,EPTowerFlags[EP_EWT].rot0,EPTowerFlags[EP_EWT].rot1,EPTowerFlags[EP_EWT].rot2,EPTowerFlags[EP_EWT].rot3);
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}
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void OPvPCapturePointEP_EWT::ChangeState()
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{
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if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
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@@ -50,9 +47,7 @@ void OPvPCapturePointEP_EWT::ChangeState()
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_EWT_H));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0;
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}
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uint32 artkit = 21;
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switch(m_State)
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{
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case OBJECTIVESTATE_ALLIANCE:
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@@ -87,7 +82,6 @@ void OPvPCapturePointEP_EWT::ChangeState()
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m_TowerState = EP_TS_N_H;
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break;
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}
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GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
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GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_EWT_FLAGS]);
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if(flag)
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@@ -101,15 +95,12 @@ void OPvPCapturePointEP_EWT::ChangeState()
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flag2->SendUpdateObjectToAllExcept(NULL);
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}
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UpdateTowerState();
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// complete quest objective
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if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
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SendObjectiveComplete(EP_EWT_CM, 0);
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}
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}
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void OPvPCapturePointEP_EWT::SendChangePhase()
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{
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// send this too, sometimes the slider disappears, dunno why :(
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@@ -120,7 +111,6 @@ void OPvPCapturePointEP_EWT::SendChangePhase()
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// send this too, sometimes it resets :S
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
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}
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void OPvPCapturePointEP_EWT::FillInitialWorldStates(WorldPacket &data)
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{
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data << EP_EWT_A << uint32(bool(m_TowerState & EP_TS_A));
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@@ -131,7 +121,6 @@ void OPvPCapturePointEP_EWT::FillInitialWorldStates(WorldPacket &data)
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data << EP_EWT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
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data << EP_EWT_N << uint32(bool(m_TowerState & EP_TS_N));
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}
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void OPvPCapturePointEP_EWT::UpdateTowerState()
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{
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m_PvP->SendUpdateWorldState(EP_EWT_A , bool(m_TowerState & EP_TS_A));
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@@ -142,7 +131,6 @@ void OPvPCapturePointEP_EWT::UpdateTowerState()
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m_PvP->SendUpdateWorldState(EP_EWT_N_H , bool(m_TowerState & EP_TS_N_H));
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m_PvP->SendUpdateWorldState(EP_EWT_N , bool(m_TowerState & EP_TS_N));
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}
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bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr)
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{
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if(OPvPCapturePoint::HandlePlayerEnter(plr))
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@@ -155,13 +143,11 @@ bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr)
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}
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return false;
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}
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void OPvPCapturePointEP_EWT::HandlePlayerLeave(Player *plr)
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{
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
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OPvPCapturePoint::HandlePlayerLeave(plr);
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}
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void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
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{
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if(m_UnitsSummonedSide != team)
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@@ -172,7 +158,6 @@ void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
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ct=EP_EWT_Summons_A;
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else
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ct=EP_EWT_Summons_H;
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for(int i = 0; i < EP_EWT_NUM_CREATURES; ++i)
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{
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DelCreature(i);
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@@ -180,7 +165,6 @@ void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team)
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}
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}
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}
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// NPT
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OPvPCapturePointEP_NPT::OPvPCapturePointEP_NPT(OutdoorPvP *pvp)
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_SummonedGOSide(0)
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@@ -188,7 +172,6 @@ OPvPCapturePointEP_NPT::OPvPCapturePointEP_NPT(OutdoorPvP *pvp)
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SetCapturePointData(EPCapturePoints[EP_NPT].entry,EPCapturePoints[EP_NPT].map,EPCapturePoints[EP_NPT].x,EPCapturePoints[EP_NPT].y,EPCapturePoints[EP_NPT].z,EPCapturePoints[EP_NPT].o,EPCapturePoints[EP_NPT].rot0,EPCapturePoints[EP_NPT].rot1,EPCapturePoints[EP_NPT].rot2,EPCapturePoints[EP_NPT].rot3);
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AddObject(EP_NPT_FLAGS,EPTowerFlags[EP_NPT].entry,EPTowerFlags[EP_NPT].map,EPTowerFlags[EP_NPT].x,EPTowerFlags[EP_NPT].y,EPTowerFlags[EP_NPT].z,EPTowerFlags[EP_NPT].o,EPTowerFlags[EP_NPT].rot0,EPTowerFlags[EP_NPT].rot1,EPTowerFlags[EP_NPT].rot2,EPTowerFlags[EP_NPT].rot3);
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}
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void OPvPCapturePointEP_NPT::ChangeState()
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{
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if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
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@@ -204,9 +187,7 @@ void OPvPCapturePointEP_NPT::ChangeState()
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_NPT_H));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0;
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}
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uint32 artkit = 21;
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switch(m_State)
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{
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case OBJECTIVESTATE_ALLIANCE:
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@@ -243,7 +224,6 @@ void OPvPCapturePointEP_NPT::ChangeState()
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m_TowerState = EP_TS_N_H;
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break;
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}
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GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
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GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_FLAGS]);
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if(flag)
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@@ -256,15 +236,12 @@ void OPvPCapturePointEP_NPT::ChangeState()
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flag2->SetGoArtKit(artkit);
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flag2->SendUpdateObjectToAllExcept(NULL);
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}
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UpdateTowerState();
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// complete quest objective
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if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
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SendObjectiveComplete(EP_NPT_CM, 0);
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}
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}
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void OPvPCapturePointEP_NPT::SendChangePhase()
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{
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// send this too, sometimes the slider disappears, dunno why :(
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@@ -275,7 +252,6 @@ void OPvPCapturePointEP_NPT::SendChangePhase()
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// send this too, sometimes it resets :S
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
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}
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void OPvPCapturePointEP_NPT::FillInitialWorldStates(WorldPacket &data)
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{
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data << EP_NPT_A << uint32(bool(m_TowerState & EP_TS_A));
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@@ -286,7 +262,6 @@ void OPvPCapturePointEP_NPT::FillInitialWorldStates(WorldPacket &data)
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data << EP_NPT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
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data << EP_NPT_N << uint32(bool(m_TowerState & EP_TS_N));
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}
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void OPvPCapturePointEP_NPT::UpdateTowerState()
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{
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m_PvP->SendUpdateWorldState(EP_NPT_A , bool(m_TowerState & EP_TS_A));
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@@ -297,7 +272,6 @@ void OPvPCapturePointEP_NPT::UpdateTowerState()
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m_PvP->SendUpdateWorldState(EP_NPT_N_H , bool(m_TowerState & EP_TS_N_H));
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m_PvP->SendUpdateWorldState(EP_NPT_N , bool(m_TowerState & EP_TS_N));
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}
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bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr)
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{
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if(OPvPCapturePoint::HandlePlayerEnter(plr))
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@@ -310,13 +284,11 @@ bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr)
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}
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return false;
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}
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void OPvPCapturePointEP_NPT::HandlePlayerLeave(Player *plr)
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{
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
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OPvPCapturePoint::HandlePlayerLeave(plr);
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}
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void OPvPCapturePointEP_NPT::SummonGO(uint32 team)
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{
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if(m_SummonedGOSide != team)
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@@ -329,7 +301,6 @@ void OPvPCapturePointEP_NPT::SummonGO(uint32 team)
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go->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 84 : 83));
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}
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}
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// CGT
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OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP *pvp)
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_GraveyardSide(0)
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@@ -337,7 +308,6 @@ OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP *pvp)
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SetCapturePointData(EPCapturePoints[EP_CGT].entry,EPCapturePoints[EP_CGT].map,EPCapturePoints[EP_CGT].x,EPCapturePoints[EP_CGT].y,EPCapturePoints[EP_CGT].z,EPCapturePoints[EP_CGT].o,EPCapturePoints[EP_CGT].rot0,EPCapturePoints[EP_CGT].rot1,EPCapturePoints[EP_CGT].rot2,EPCapturePoints[EP_CGT].rot3);
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AddObject(EP_CGT_FLAGS,EPTowerFlags[EP_CGT].entry,EPTowerFlags[EP_CGT].map,EPTowerFlags[EP_CGT].x,EPTowerFlags[EP_CGT].y,EPTowerFlags[EP_CGT].z,EPTowerFlags[EP_CGT].o,EPTowerFlags[EP_CGT].rot0,EPTowerFlags[EP_CGT].rot1,EPTowerFlags[EP_CGT].rot2,EPTowerFlags[EP_CGT].rot3);
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}
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void OPvPCapturePointEP_CGT::ChangeState()
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{
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if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
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@@ -353,9 +323,7 @@ void OPvPCapturePointEP_CGT::ChangeState()
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sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_CGT_H));
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0;
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}
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uint32 artkit = 21;
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switch(m_State)
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{
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case OBJECTIVESTATE_ALLIANCE:
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@@ -390,7 +358,6 @@ void OPvPCapturePointEP_CGT::ChangeState()
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m_TowerState = EP_TS_N_H;
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break;
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}
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GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
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GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_CGT_FLAGS]);
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if(flag)
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@@ -403,15 +370,12 @@ void OPvPCapturePointEP_CGT::ChangeState()
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flag2->SetGoArtKit(artkit);
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flag2->SendUpdateObjectToAllExcept(NULL);
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}
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UpdateTowerState();
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// complete quest objective
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if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
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SendObjectiveComplete(EP_CGT_CM, 0);
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}
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}
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void OPvPCapturePointEP_CGT::SendChangePhase()
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{
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// send this too, sometimes the slider disappears, dunno why :(
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@@ -422,7 +386,6 @@ void OPvPCapturePointEP_CGT::SendChangePhase()
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// send this too, sometimes it resets :S
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SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
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}
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void OPvPCapturePointEP_CGT::FillInitialWorldStates(WorldPacket &data)
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{
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data << EP_CGT_A << uint32(bool(m_TowerState & EP_TS_A));
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@@ -433,7 +396,6 @@ void OPvPCapturePointEP_CGT::FillInitialWorldStates(WorldPacket &data)
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data << EP_CGT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
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data << EP_CGT_N << uint32(bool(m_TowerState & EP_TS_N));
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}
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void OPvPCapturePointEP_CGT::UpdateTowerState()
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{
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m_PvP->SendUpdateWorldState(EP_CGT_A , bool(m_TowerState & EP_TS_A));
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@@ -444,7 +406,6 @@ void OPvPCapturePointEP_CGT::UpdateTowerState()
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m_PvP->SendUpdateWorldState(EP_CGT_N_H , bool(m_TowerState & EP_TS_N_H));
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m_PvP->SendUpdateWorldState(EP_CGT_N , bool(m_TowerState & EP_TS_N));
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}
|
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bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr)
|
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{
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if(OPvPCapturePoint::HandlePlayerEnter(plr))
|
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@@ -457,13 +418,11 @@ bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr)
|
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}
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return false;
|
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}
|
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void OPvPCapturePointEP_CGT::HandlePlayerLeave(Player *plr)
|
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{
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plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
|
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OPvPCapturePoint::HandlePlayerLeave(plr);
|
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}
|
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|
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void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team)
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{
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if(m_GraveyardSide != team)
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@@ -473,7 +432,6 @@ void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team)
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objmgr.AddGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false);
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}
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}
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// PWT
|
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OPvPCapturePointEP_PWT::OPvPCapturePointEP_PWT(OutdoorPvP *pvp)
|
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: OPvPCapturePoint(pvp), m_TowerState(EP_TS_N), m_FlightMasterSpawned(0)
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@@ -481,7 +439,6 @@ OPvPCapturePointEP_PWT::OPvPCapturePointEP_PWT(OutdoorPvP *pvp)
|
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SetCapturePointData(EPCapturePoints[EP_PWT].entry,EPCapturePoints[EP_PWT].map,EPCapturePoints[EP_PWT].x,EPCapturePoints[EP_PWT].y,EPCapturePoints[EP_PWT].z,EPCapturePoints[EP_PWT].o,EPCapturePoints[EP_PWT].rot0,EPCapturePoints[EP_PWT].rot1,EPCapturePoints[EP_PWT].rot2,EPCapturePoints[EP_PWT].rot3);
|
||||
AddObject(EP_PWT_FLAGS,EPTowerFlags[EP_PWT].entry,EPTowerFlags[EP_PWT].map,EPTowerFlags[EP_PWT].x,EPTowerFlags[EP_PWT].y,EPTowerFlags[EP_PWT].z,EPTowerFlags[EP_PWT].o,EPTowerFlags[EP_PWT].rot0,EPTowerFlags[EP_PWT].rot1,EPTowerFlags[EP_PWT].rot2,EPTowerFlags[EP_PWT].rot3);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::ChangeState()
|
||||
{
|
||||
if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out!
|
||||
@@ -497,9 +454,7 @@ void OPvPCapturePointEP_PWT::ChangeState()
|
||||
sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_PWT_H));
|
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((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0;
|
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}
|
||||
|
||||
uint32 artkit = 21;
|
||||
|
||||
switch(m_State)
|
||||
{
|
||||
case OBJECTIVESTATE_ALLIANCE:
|
||||
@@ -536,7 +491,6 @@ void OPvPCapturePointEP_PWT::ChangeState()
|
||||
m_TowerState = EP_TS_N_H;
|
||||
break;
|
||||
}
|
||||
|
||||
GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID);
|
||||
GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_PWT_FLAGS]);
|
||||
if(flag)
|
||||
@@ -549,15 +503,12 @@ void OPvPCapturePointEP_PWT::ChangeState()
|
||||
flag2->SetGoArtKit(artkit);
|
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flag2->SendUpdateObjectToAllExcept(NULL);
|
||||
}
|
||||
|
||||
UpdateTowerState();
|
||||
|
||||
// complete quest objective
|
||||
if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H)
|
||||
SendObjectiveComplete(EP_PWT_CM, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::SendChangePhase()
|
||||
{
|
||||
// send this too, sometimes the slider disappears, dunno why :(
|
||||
@@ -568,7 +519,6 @@ void OPvPCapturePointEP_PWT::SendChangePhase()
|
||||
// send this too, sometimes it resets :S
|
||||
SendUpdateWorldState(EP_UI_TOWER_SLIDER_N, m_neutralValuePct);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::FillInitialWorldStates(WorldPacket &data)
|
||||
{
|
||||
data << EP_PWT_A << uint32(bool(m_TowerState & EP_TS_A));
|
||||
@@ -579,7 +529,6 @@ void OPvPCapturePointEP_PWT::FillInitialWorldStates(WorldPacket &data)
|
||||
data << EP_PWT_N_H << uint32(bool(m_TowerState & EP_TS_N_H));
|
||||
data << EP_PWT_N << uint32(bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::UpdateTowerState()
|
||||
{
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_A , bool(m_TowerState & EP_TS_A));
|
||||
@@ -590,7 +539,6 @@ void OPvPCapturePointEP_PWT::UpdateTowerState()
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_N_H , bool(m_TowerState & EP_TS_N_H));
|
||||
m_PvP->SendUpdateWorldState(EP_PWT_N , bool(m_TowerState & EP_TS_N));
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr)
|
||||
{
|
||||
if(OPvPCapturePoint::HandlePlayerEnter(plr))
|
||||
@@ -603,13 +551,11 @@ bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr)
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::HandlePlayerLeave(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 0);
|
||||
OPvPCapturePoint::HandlePlayerLeave(plr);
|
||||
}
|
||||
|
||||
void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
|
||||
{
|
||||
if(m_FlightMasterSpawned != team)
|
||||
@@ -628,7 +574,6 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
|
||||
gso.Icon = 0;
|
||||
gso.NpcFlag = 0;
|
||||
c->addGossipOption(gso);
|
||||
|
||||
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
|
||||
gso.GossipId = 0;
|
||||
gso.OptionText.assign(objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_FLIGHT_EWT));
|
||||
@@ -636,7 +581,6 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
|
||||
gso.Icon = 0;
|
||||
gso.NpcFlag = 0;
|
||||
c->addGossipOption(gso);
|
||||
|
||||
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
|
||||
gso.GossipId = 0;
|
||||
gso.OptionText.assign(objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_FLIGHT_CGT));
|
||||
@@ -647,7 +591,6 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_PWT::CanTalkTo(Player * p, Creature * c, GossipOption &gso)
|
||||
{
|
||||
if( p->GetTeam() == m_FlightMasterSpawned &&
|
||||
@@ -656,7 +599,6 @@ bool OPvPCapturePointEP_PWT::CanTalkTo(Player * p, Creature * c, GossipOption &g
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OPvPCapturePointEP_PWT::HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid)
|
||||
{
|
||||
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
|
||||
@@ -681,12 +623,10 @@ bool OPvPCapturePointEP_PWT::HandleGossipOption(Player *plr, uint64 guid, uint32
|
||||
dst = EP_CGT_Taxi;
|
||||
break;
|
||||
}
|
||||
|
||||
std::vector<uint32> nodes;
|
||||
nodes.resize(2);
|
||||
nodes[0] = src;
|
||||
nodes[1] = dst;
|
||||
|
||||
plr->PlayerTalkClass->CloseGossip();
|
||||
plr->ActivateTaxiPathTo(nodes, cr);
|
||||
// leave the opvp, seems like moveinlineofsight isn't called when entering a taxi
|
||||
@@ -696,7 +636,6 @@ bool OPvPCapturePointEP_PWT::HandleGossipOption(Player *plr, uint64 guid, uint32
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ep
|
||||
OutdoorPvPEP::OutdoorPvPEP()
|
||||
{
|
||||
@@ -705,19 +644,16 @@ OutdoorPvPEP::OutdoorPvPEP()
|
||||
m_AllianceTowersControlled = 0;
|
||||
m_HordeTowersControlled = 0;
|
||||
}
|
||||
|
||||
bool OutdoorPvPEP::SetupOutdoorPvP()
|
||||
{
|
||||
for(int i = 0; i < EPBuffZonesNum; ++i)
|
||||
RegisterZone(EPBuffZones[i]);
|
||||
|
||||
AddCapturePoint(new OPvPCapturePointEP_EWT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_PWT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_CGT(this));
|
||||
AddCapturePoint(new OPvPCapturePointEP_NPT(this));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OutdoorPvPEP::Update(uint32 diff)
|
||||
{
|
||||
if(OutdoorPvP::Update(diff))
|
||||
@@ -738,7 +674,6 @@ bool OutdoorPvPEP::Update(uint32 diff)
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// add buffs
|
||||
@@ -754,7 +689,6 @@ void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone)
|
||||
}
|
||||
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
{
|
||||
// remove buffs
|
||||
@@ -770,7 +704,6 @@ void OutdoorPvPEP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
|
||||
}
|
||||
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::BuffTeams()
|
||||
{
|
||||
for(PlayerSet::iterator itr = m_players[0].begin(); itr != m_players[0].end(); ++itr)
|
||||
@@ -794,7 +727,6 @@ void OutdoorPvPEP::BuffTeams()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::FillInitialWorldStates(WorldPacket & data)
|
||||
{
|
||||
data << EP_UI_TOWER_COUNT_A << m_AllianceTowersControlled;
|
||||
@@ -807,7 +739,6 @@ void OutdoorPvPEP::FillInitialWorldStates(WorldPacket & data)
|
||||
itr->second->FillInitialWorldStates(data);
|
||||
}
|
||||
}
|
||||
|
||||
void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
{
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_COUNT_A,0);
|
||||
@@ -815,7 +746,6 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_POS,0);
|
||||
plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_N,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_EWT_A,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_H,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N,0);
|
||||
@@ -823,7 +753,6 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
plr->SendUpdateWorldState(EP_EWT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_EWT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_PWT_A,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_H,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N,0);
|
||||
@@ -831,7 +760,6 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
plr->SendUpdateWorldState(EP_PWT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_PWT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_NPT_A,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_H,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N,0);
|
||||
@@ -839,7 +767,6 @@ void OutdoorPvPEP::SendRemoveWorldStates(Player *plr)
|
||||
plr->SendUpdateWorldState(EP_NPT_H_P,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N_A,0);
|
||||
plr->SendUpdateWorldState(EP_NPT_N_H,0);
|
||||
|
||||
plr->SendUpdateWorldState(EP_CGT_A,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_H,0);
|
||||
plr->SendUpdateWorldState(EP_CGT_N,0);
|
||||
|
||||
Reference in New Issue
Block a user