*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)

*Fix a possible crash in Spell::DoAllEffectOnTarget

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-17 15:35:07 -07:00
parent f21f47005d
commit 26b5e033ff
2257 changed files with 750 additions and 103852 deletions
-16
View File
@@ -15,30 +15,22 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_DBCSTORES_H
#define MANGOS_DBCSTORES_H
#include "Common.h"
#include "Database/DBCStore.h"
#include "DBCStructure.h"
#include <list>
typedef std::list<uint32> SimpleFactionsList;
SimpleFactionsList const* GetFactionTeamList(uint32 faction, bool &isTeamMember);
char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);
uint32 GetAreaFlagByMapId(uint32 mapid);
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);
enum ContentLevels
{
CONTENT_1_60 = 0,
@@ -46,16 +38,11 @@ enum ContentLevels
CONTENT_71_80
};
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);
ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);
bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);
void Zone2MapCoordinates(float& x,float& y,uint32 zone);
void Map2ZoneCoordinates(float& x,float& y,uint32 zone);
uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);
extern DBCStorage <AchievementEntry> sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
@@ -87,7 +74,6 @@ extern DBCStorage <GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore;
extern DBCStorage <GemPropertiesEntry> sGemPropertiesStore;
extern DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore;
extern DBCStorage <GlyphSlotEntry> sGlyphSlotStore;
extern DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore;
extern DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore;
extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
@@ -146,9 +132,7 @@ extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore;
//extern DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore;
extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
void LoadDBCStores(const std::string& dataPath);
// script support functions
TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore();
TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore();