*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
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@@ -15,40 +15,31 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __BATTLEGROUNDSA_H
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#define __BATTLEGROUNDSA_H
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class BattleGround;
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class BattleGroundSAScore : public BattleGroundScore
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{
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public:
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BattleGroundSAScore() {};
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virtual ~BattleGroundSAScore() {};
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};
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class BattleGroundSA : public BattleGround
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{
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friend class BattleGroundMgr;
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public:
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BattleGroundSA();
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~BattleGroundSA();
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void Update(uint32 diff);
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/* inherited from BattlegroundClass */
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virtual void AddPlayer(Player *plr);
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virtual void StartingEventCloseDoors();
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virtual void StartingEventOpenDoors();
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void RemovePlayer(Player *plr,uint64 guid);
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void HandleAreaTrigger(Player *Source, uint32 Trigger);
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//bool SetupBattleGround();
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/* Scorekeeping */
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void UpdatePlayerScore(Player *Source, uint32 type, uint32 value);
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private:
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};
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#endif
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