*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
This commit is contained in:
@@ -15,13 +15,10 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ObjectMgr.h"
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#include "WorldPacket.h"
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#include "ArenaTeam.h"
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#include "World.h"
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void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
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{
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int32 memberRating = int32(personal_rating) + mod;
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@@ -30,7 +27,6 @@ void ArenaTeamMember::ModifyPersonalRating(Player* plr, int32 mod, uint32 slot)
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plr->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (slot*6) + 5, personal_rating);
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//sLog.outArena("Modify personal rating for player %s: personal rating %u, mod %d, rating %d", plr->GetName(), personal_rating, mod, rating);
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}
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ArenaTeam::ArenaTeam()
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{
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m_TeamId = 0;
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@@ -52,29 +48,22 @@ ArenaTeam::ArenaTeam()
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m_stats.wins_week = 0;
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m_stats.wins_season = 0;
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}
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ArenaTeam::~ArenaTeam()
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{
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}
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bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamName)
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{
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if(!objmgr.GetPlayer(captainGuid)) // player not exist
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return false;
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if(objmgr.GetArenaTeamByName(ArenaTeamName)) // arena team with this name already exist
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return false;
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sLog.outDebug("GUILD: creating arena team %s to leader: %u", ArenaTeamName.c_str(), GUID_LOPART(captainGuid));
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m_CaptainGuid = captainGuid;
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m_Name = ArenaTeamName;
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m_Type = type;
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m_TeamId = objmgr.GenerateArenaTeamId();
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// ArenaTeamName already assigned to ArenaTeam::name, use it to encode string for DB
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CharacterDatabase.escape_string(ArenaTeamName);
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CharacterDatabase.BeginTransaction();
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// CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid='%u'", m_TeamId); - MAX(arenateam)+1 not exist
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CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid='%u'", m_TeamId);
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@@ -83,23 +72,18 @@ bool ArenaTeam::Create(uint64 captainGuid, uint32 type, std::string ArenaTeamNam
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m_TeamId, ArenaTeamName.c_str(), GUID_LOPART(m_CaptainGuid), m_Type, m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor);
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CharacterDatabase.PExecute("INSERT INTO arena_team_stats (arenateamid, rating, games, wins, played, wins2, rank) VALUES "
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"('%u', '%u', '%u', '%u', '%u', '%u', '%u')", m_TeamId, m_stats.rating, m_stats.games_week, m_stats.wins_week, m_stats.games_season, m_stats.wins_season, m_stats.rank);
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CharacterDatabase.CommitTransaction();
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AddMember(m_CaptainGuid);
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sLog.outArena("New ArenaTeam created [Id: %u] [Type: %u] [Captain GUID: %u]", GetId(), GetType(), GetCaptain());
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return true;
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}
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bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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{
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std::string plName;
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uint8 plClass;
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// arena team is full (can't have more than type * 2 players!)
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if(GetMembersSize() >= GetType() * 2)
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return false;
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Player *pl = objmgr.GetPlayer(PlayerGuid);
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if(pl)
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{
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@@ -108,7 +92,6 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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sLog.outError("Arena::AddMember() : player already in this sized team");
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return false;
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}
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plClass = (uint8)pl->getClass();
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plName = pl->GetName();
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}
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@@ -118,11 +101,9 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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QueryResult *result = CharacterDatabase.PQuery("SELECT name, class FROM characters WHERE guid='%u'", GUID_LOPART(PlayerGuid));
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if(!result)
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return false;
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plName = (*result)[0].GetCppString();
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plClass = (*result)[1].GetUInt8();
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delete result;
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// check if player already in arenateam of that size
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if(Player::GetArenaTeamIdFromDB(PlayerGuid, GetType()) != 0)
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{
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@@ -130,11 +111,9 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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return false;
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}
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}
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// remove all player signs from another petitions
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// this will be prevent attempt joining player to many arenateams and corrupt arena team data integrity
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Player::RemovePetitionsAndSigns(PlayerGuid, GetType());
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ArenaTeamMember newmember;
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newmember.name = plName;
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newmember.guid = PlayerGuid;
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@@ -155,15 +134,12 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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newmember.personal_rating = 1500;
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}
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m_members.push_back(newmember);
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CharacterDatabase.PExecute("INSERT INTO arena_team_member (arenateamid, guid, personal_rating) VALUES ('%u', '%u', '%u')", m_TeamId, GUID_LOPART(newmember.guid), newmember.personal_rating );
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if(pl)
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{
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pl->SetInArenaTeam(m_TeamId, GetSlot());
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pl->SetArenaTeamIdInvited(0);
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pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot()*6) + 5, newmember.personal_rating );
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// hide promote/remove buttons
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if(m_CaptainGuid != PlayerGuid)
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pl->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + (GetSlot() * 6) + 1, 1);
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@@ -171,16 +147,12 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
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}
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return true;
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}
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bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
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{
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QueryResult *result = CharacterDatabase.PQuery("SELECT arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,EmblemColor,BorderStyle,BorderColor FROM arena_team WHERE arenateamid = '%u'", ArenaTeamId);
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if(!result)
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return false;
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Field *fields = result->Fetch();
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m_TeamId = fields[0].GetUInt32();
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m_Name = fields[1].GetCppString();
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m_CaptainGuid = MAKE_NEW_GUID(fields[2].GetUInt32(), 0, HIGHGUID_PLAYER);
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@@ -190,13 +162,10 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
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m_EmblemColor = fields[6].GetUInt32();
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m_BorderStyle = fields[7].GetUInt32();
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m_BorderColor = fields[8].GetUInt32();
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delete result;
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// only load here, so additional checks can be made
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LoadStatsFromDB(ArenaTeamId);
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LoadMembersFromDB(ArenaTeamId);
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if(Empty())
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{
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// arena team is empty, delete from db
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@@ -207,30 +176,23 @@ bool ArenaTeam::LoadArenaTeamFromDB(uint32 ArenaTeamId)
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CharacterDatabase.CommitTransaction();
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return false;
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}
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return true;
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}
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void ArenaTeam::LoadStatsFromDB(uint32 ArenaTeamId)
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{
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// 0 1 2 3 4 5
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QueryResult *result = CharacterDatabase.PQuery("SELECT rating,games,wins,played,wins2,rank FROM arena_team_stats WHERE arenateamid = '%u'", ArenaTeamId);
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if(!result)
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return;
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Field *fields = result->Fetch();
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m_stats.rating = fields[0].GetUInt32();
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m_stats.games_week = fields[1].GetUInt32();
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m_stats.wins_week = fields[2].GetUInt32();
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m_stats.games_season = fields[3].GetUInt32();
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m_stats.wins_season = fields[4].GetUInt32();
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m_stats.rank = fields[5].GetUInt32();
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delete result;
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}
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void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
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{
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// 0 1 2 3 4 5 6 7
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@@ -240,7 +202,6 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
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"WHERE member.arenateamid = '%u'", ArenaTeamId);
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if(!result)
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return;
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do
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{
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Field *fields = result->Fetch();
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@@ -257,20 +218,16 @@ void ArenaTeam::LoadMembersFromDB(uint32 ArenaTeamId)
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}while( result->NextRow() );
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delete result;
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}
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void ArenaTeam::SetCaptain(const uint64& guid)
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{
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// disable remove/promote buttons
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Player *oldcaptain = objmgr.GetPlayer(GetCaptain());
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if(oldcaptain)
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oldcaptain->SetUInt32Value(PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 + (GetSlot() * 6), 1);
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// set new captain
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m_CaptainGuid = guid;
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// update database
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CharacterDatabase.PExecute("UPDATE arena_team SET captainguid = '%u' WHERE arenateamid = '%u'", GUID_LOPART(guid), m_TeamId);
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// enable remove/promote buttons
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Player *newcaptain = objmgr.GetPlayer(guid);
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if(newcaptain)
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@@ -279,7 +236,6 @@ void ArenaTeam::SetCaptain(const uint64& guid)
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sLog.outArena("Player: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team [Id: %u] [Type: %u].", oldcaptain->GetName(), oldcaptain->GetGUIDLow(), newcaptain->GetName(), newcaptain->GetGUID(), GetId(), GetType());
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}
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}
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void ArenaTeam::DelMember(uint64 guid)
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{
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for (MemberList::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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@@ -290,9 +246,7 @@ void ArenaTeam::DelMember(uint64 guid)
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break;
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}
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}
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Player *player = objmgr.GetPlayer(guid);
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if(player)
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{
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player->SetInArenaTeam(0, GetSlot());
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@@ -306,23 +260,19 @@ void ArenaTeam::DelMember(uint64 guid)
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}
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CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u' AND guid = '%u'", GetId(), GUID_LOPART(guid));
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}
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void ArenaTeam::Disband(WorldSession *session)
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{
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// event
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WorldPacket data;
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session->BuildArenaTeamEventPacket(&data, ERR_ARENA_TEAM_DISBANDED_S, 2, session->GetPlayerName(), GetName(), "");
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BroadcastPacket(&data);
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while (!m_members.empty())
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{
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// Removing from members is done in DelMember.
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DelMember(m_members.front().guid);
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}
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if(Player *player = session->GetPlayer())
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sLog.outArena("Player: %s [GUID: %u] disbanded arena team type: %u [Id: %u].", player->GetName(), player->GetGUIDLow(), GetType(), GetId());
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CharacterDatabase.BeginTransaction();
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CharacterDatabase.PExecute("DELETE FROM arena_team WHERE arenateamid = '%u'", m_TeamId);
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CharacterDatabase.PExecute("DELETE FROM arena_team_member WHERE arenateamid = '%u'", m_TeamId); //< this should be alredy done by calling DelMember(memberGuids[j]); for each member
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@@ -330,23 +280,18 @@ void ArenaTeam::Disband(WorldSession *session)
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CharacterDatabase.CommitTransaction();
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objmgr.RemoveArenaTeam(m_TeamId);
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}
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void ArenaTeam::Roster(WorldSession *session)
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{
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Player *pl = NULL;
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uint8 unk308 = 0;
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WorldPacket data(SMSG_ARENA_TEAM_ROSTER, 100);
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data << uint32(GetId()); // team id
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data << uint8(unk308); // 308 unknown value but affect packet structure
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data << uint32(GetMembersSize()); // members count
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data << uint32(GetType()); // arena team type?
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for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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{
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pl = objmgr.GetPlayer(itr->guid);
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data << uint64(itr->guid); // guid
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data << uint8((pl ? 1 : 0)); // online flag
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data << itr->name; // member name
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@@ -364,11 +309,9 @@ void ArenaTeam::Roster(WorldSession *session)
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data << float(0.0); // 308 unk
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}
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}
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session->SendPacket(&data);
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sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_ROSTER");
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}
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void ArenaTeam::Query(WorldSession *session)
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{
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WorldPacket data(SMSG_ARENA_TEAM_QUERY_RESPONSE, 4*7+GetName().size()+1);
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@@ -383,7 +326,6 @@ void ArenaTeam::Query(WorldSession *session)
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session->SendPacket(&data);
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sLog.outDebug("WORLD: Sent SMSG_ARENA_TEAM_QUERY_RESPONSE");
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}
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void ArenaTeam::Stats(WorldSession *session)
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{
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WorldPacket data(SMSG_ARENA_TEAM_STATS, 4*7);
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@@ -396,7 +338,6 @@ void ArenaTeam::Stats(WorldSession *session)
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data << uint32(m_stats.rank); // rank
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session->SendPacket(&data);
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}
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void ArenaTeam::NotifyStatsChanged()
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{
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// this is called after a rated match ended
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@@ -408,13 +349,11 @@ void ArenaTeam::NotifyStatsChanged()
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Stats(plr->GetSession());
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}
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}
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void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
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{
|
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ArenaTeamMember* member = GetMember(guid);
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if(!member)
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return;
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WorldPacket data(MSG_INSPECT_ARENA_TEAMS, 8+1+4*6);
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data << uint64(guid); // player guid
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data << uint8(GetSlot()); // slot (0...2)
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@@ -426,7 +365,6 @@ void ArenaTeam::InspectStats(WorldSession *session, uint64 guid)
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data << uint32(member->personal_rating); // personal rating
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session->SendPacket(&data);
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}
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void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emblemColor, uint32 borderStyle, uint32 borderColor)
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{
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m_BackgroundColor = backgroundColor;
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@@ -434,10 +372,8 @@ void ArenaTeam::SetEmblem(uint32 backgroundColor, uint32 emblemStyle, uint32 emb
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m_EmblemColor = emblemColor;
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m_BorderStyle = borderStyle;
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m_BorderColor = borderColor;
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CharacterDatabase.PExecute("UPDATE arena_team SET BackgroundColor='%u', EmblemStyle='%u', EmblemColor='%u', BorderStyle='%u', BorderColor='%u' WHERE arenateamid='%u'", m_BackgroundColor, m_EmblemStyle, m_EmblemColor, m_BorderStyle, m_BorderColor, m_TeamId);
|
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}
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void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
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{
|
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switch(stat_type)
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@@ -471,7 +407,6 @@ void ArenaTeam::SetStats(uint32 stat_type, uint32 value)
|
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break;
|
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}
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}
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|
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void ArenaTeam::BroadcastPacket(WorldPacket *packet)
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{
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for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
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@@ -481,7 +416,6 @@ void ArenaTeam::BroadcastPacket(WorldPacket *packet)
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player->GetSession()->SendPacket(packet);
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}
|
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}
|
||||
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uint8 ArenaTeam::GetSlotByType( uint32 type )
|
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{
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switch(type)
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@@ -495,56 +429,45 @@ uint8 ArenaTeam::GetSlotByType( uint32 type )
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sLog.outError("FATAL: Unknown arena team type %u for some arena team", type);
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return 0xFF;
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}
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bool ArenaTeam::HaveMember( const uint64& guid ) const
|
||||
{
|
||||
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
|
||||
if(itr->guid == guid)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32 ArenaTeam::GetPoints(uint32 MemberRating)
|
||||
{
|
||||
// returns how many points would be awarded with this team type with this rating
|
||||
float points;
|
||||
|
||||
uint32 rating = MemberRating + 150 < m_stats.rating ? MemberRating : m_stats.rating;
|
||||
|
||||
if(rating<=1500)
|
||||
// points = (float)1500 * 0.22f + 14.0f;
|
||||
points = 344.0f; // 3.1 change - teams with rating below 1500 get arena points for 1500 rating
|
||||
else
|
||||
points = 1511.26f / (1.0f + 1639.28f * exp(-0.00412f * (float)rating));
|
||||
|
||||
// type penalties for <5v5 teams
|
||||
if(m_Type == ARENA_TEAM_2v2)
|
||||
points *= 0.76f;
|
||||
else if(m_Type == ARENA_TEAM_3v3)
|
||||
points *= 0.88f;
|
||||
|
||||
return (uint32) points;
|
||||
}
|
||||
|
||||
float ArenaTeam::GetChanceAgainst(uint32 own_rating, uint32 enemy_rating)
|
||||
{
|
||||
// returns the chance to win against a team with the given rating, used in the rating adjustment calculation
|
||||
// ELO system
|
||||
|
||||
if (sWorld.getConfig(CONFIG_ARENA_SEASON_ID) >= 6)
|
||||
if (enemy_rating < 1300)
|
||||
enemy_rating = 1300;
|
||||
return 1.0f/(1.0f+exp(log(10.0f)*(float)((float)enemy_rating - (float)own_rating)/400.0f));
|
||||
}
|
||||
|
||||
void ArenaTeam::FinishGame(int32 mod)
|
||||
{
|
||||
if (int32(m_stats.rating) + mod < 0)
|
||||
m_stats.rating = 0;
|
||||
else
|
||||
m_stats.rating += mod;
|
||||
|
||||
m_stats.games_week += 1;
|
||||
m_stats.games_season += 1;
|
||||
// update team's rank
|
||||
@@ -556,7 +479,6 @@ void ArenaTeam::FinishGame(int32 mod)
|
||||
++m_stats.rank;
|
||||
}
|
||||
}
|
||||
|
||||
int32 ArenaTeam::WonAgainst(uint32 againstRating)
|
||||
{
|
||||
// called when the team has won
|
||||
@@ -568,11 +490,9 @@ int32 ArenaTeam::WonAgainst(uint32 againstRating)
|
||||
FinishGame(mod);
|
||||
m_stats.wins_week += 1;
|
||||
m_stats.wins_season += 1;
|
||||
|
||||
// return the rating change, used to display it on the results screen
|
||||
return mod;
|
||||
}
|
||||
|
||||
int32 ArenaTeam::LostAgainst(uint32 againstRating)
|
||||
{
|
||||
// called when the team has lost
|
||||
@@ -582,11 +502,9 @@ int32 ArenaTeam::LostAgainst(uint32 againstRating)
|
||||
int32 mod = (int32)ceil(32.0f * (0.0f - chance));
|
||||
// modify the team stats accordingly
|
||||
FinishGame(mod);
|
||||
|
||||
// return the rating change, used to display it on the results screen
|
||||
return mod;
|
||||
}
|
||||
|
||||
void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
|
||||
{
|
||||
// called for each participant of a match after losing
|
||||
@@ -608,7 +526,6 @@ void ArenaTeam::MemberLost(Player * plr, uint32 againstRating)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
|
||||
{
|
||||
// called for offline player after ending rated arena match!
|
||||
@@ -630,7 +547,6 @@ void ArenaTeam::OfflineMemberLost(uint64 guid, uint32 againstRating)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
|
||||
{
|
||||
// called for each participant after winning a match
|
||||
@@ -654,7 +570,6 @@ void ArenaTeam::MemberWon(Player * plr, uint32 againstRating)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
|
||||
{
|
||||
// called after a match has ended and the stats are already modified
|
||||
@@ -671,7 +586,6 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
|
||||
if (itr->games_week >= min_plays)
|
||||
points_to_add = GetPoints(itr->personal_rating);
|
||||
// OBSOLETE : CharacterDatabase.PExecute("UPDATE arena_team_member SET points_to_add = '%u' WHERE arenateamid = '%u' AND guid = '%u'", points_to_add, m_TeamId, itr->guid);
|
||||
|
||||
std::map<uint32, uint32>::iterator plr_itr = PlayerPoints.find(GUID_LOPART(itr->guid));
|
||||
if (plr_itr != PlayerPoints.end())
|
||||
{
|
||||
@@ -683,7 +597,6 @@ void ArenaTeam::UpdateArenaPointsHelper(std::map<uint32, uint32>& PlayerPoints)
|
||||
PlayerPoints[GUID_LOPART(itr->guid)] = points_to_add;
|
||||
}
|
||||
}
|
||||
|
||||
void ArenaTeam::SaveToDB()
|
||||
{
|
||||
// save team and member stats to db
|
||||
@@ -696,7 +609,6 @@ void ArenaTeam::SaveToDB()
|
||||
}
|
||||
CharacterDatabase.CommitTransaction();
|
||||
}
|
||||
|
||||
void ArenaTeam::FinishWeek()
|
||||
{
|
||||
m_stats.games_week = 0; // played this week
|
||||
@@ -707,7 +619,6 @@ void ArenaTeam::FinishWeek()
|
||||
itr->wins_week = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArenaTeam::IsFighting() const
|
||||
{
|
||||
for (MemberList::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
|
||||
@@ -720,7 +631,6 @@ bool ArenaTeam::IsFighting() const
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
arenateam fields (id from 2.3.3 client):
|
||||
1414 - arena team id 2v2
|
||||
|
||||
Reference in New Issue
Block a user