*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
This commit is contained in:
@@ -4,25 +4,20 @@
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**/
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/*
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Copyright (C) 2004-2007 Anders Hedstrom
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This library is made available under the terms of the GNU GPL.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email [email protected].
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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@@ -33,11 +28,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifdef ENABLE_RESOLVER
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#include "socket_include.h"
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#include "Thread.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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/** \defgroup async Asynchronous DNS */
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/** Async DNS resolver thread.
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\ingroup async */
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@@ -46,29 +39,21 @@ class ResolvServer : public Thread
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public:
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ResolvServer(port_t);
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~ResolvServer();
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void Run();
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void Quit();
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bool Ready();
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private:
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ResolvServer(const ResolvServer& ) {} // copy constructor
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ResolvServer& operator=(const ResolvServer& ) { return *this; } // assignment operator
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bool m_quit;
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port_t m_port;
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bool m_ready;
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};
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#endif // ENABLE_RESOLVER
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#endif // _SOCKETS_ResolvServer_H
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